Jpstafe
Well-Known Member
- Joined
- Aug 8, 2011
- Messages
- 507
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- 69
Hello i use otcv8 as main client
the problem is that with the cipsoft client when a player is in party the green skull is displayed in the client
but with otcv8 this is not occurring, so i edited inventory.lua
to this
but the skull is not being displayed at all. Could somebody give me the proper fix for this please?
the problem is that with the cipsoft client when a player is in party the green skull is displayed in the client
but with otcv8 this is not occurring, so i edited inventory.lua
to this
Lua:
SkullIcons = {}
SkullIcons[SkullYellow] = { tooltip = tr(''), path = '/images/game/states/skull_yellow', id = 'skullIcon' }
SkullIcons[SkullGreen] = { tooltip = tr('You are a member of a party'), path = '/images/game/states/skull_green', id = 'skullIcon' }
SkullIcons[SkullWhite] = { tooltip = tr('You have attacked an unmarked player'), path = '/images/game/states/skull_white', id = 'skullIcon' }
SkullIcons[SkullRed] = { tooltip = tr('You have killed too many unmarked players'), path = '/images/game/states/skull_red', id = 'skullIcon' }
InventorySlotStyles = {
but the skull is not being displayed at all. Could somebody give me the proper fix for this please?