hello good night, I have a guild level system but does not receive the exp according to the level, I believe you have to register in player.lua how could you do that?
lib:
lib:
GuildLevel = {
bonus = {
[1] = {exp = 1.1, loot = 1.1, cooldown = 0},
[2] = {exp = 1.2, loot = 1.2, cooldown = 0},
[3] = {exp = 1.3, loot = 1.3, cooldown = 0},
[4] = {exp = 1.4, loot = 1.4, cooldown = 0},
[5] = {exp = 1.5, loot = 1.5, cooldown = 0},
[6] = {exp = 33, loot = 1.6, cooldown = 0},
[7] = {exp = 1.7, loot = 1.7, cooldown = 0},
[8] = {exp = 1.8, loot = 1.8, cooldown = 0},
[9] = {exp = 1.9, loot = 1.9, cooldown = 0},
[10] = {exp = 2, loot = 2, cooldown = 0},
},
minLevelBonus = 150,
maxGuildLevel = 10,
}