ohhh i understand now it only change the colors right? if i(leader) have demon hunter outfit and say !go only change the color it wont change the outfit right? but i did change the outfit the first time i did it don't know how
Yes, its are buged.A bug.. if your leader is male and you female.. all players will be use male outfits. :S
Yes, its are buged.
Also, its possible thats !go only change colours? didn't take outfit same as leader?
local config = {
exhaustionInSeconds = 30,
storage = 34534
}
function onSay(cid, words, param)
if(exhaustion.check(cid, config.storage) == TRUE) then
doPlayerSendCancel(cid, "You can change outfit only 1 time per " .. config.exhaustionInSeconds .. " seconds.")
return TRUE
end
local playerGuild = getPlayerGuildId(cid)
if(playerGuild == FALSE) then
doPlayerSendCancel(cid, "Sorry, you're not in a guild.")
return TRUE
end
local playerGuildLevel = getPlayerGuildLevel(cid)
if(playerGuildLevel < GUILDLEVEL_LEADER) then
doPlayerSendCancel(cid, "You have to be Leader of your guild to change outfits!")
return TRUE
end
local players = getPlayersOnline()
local outfit = getCreatureOutfit(cid)
local message = "*Guild* Your outfit has been changed by leader. (" .. getCreatureName(cid) .. ")"
local members = 0
for i, tid in ipairs(players) do
if(getPlayerGuildId(tid) == playerGuild and cid ~= tid) then
local tidOutfit = getCreatureOutfit(tid)
tidOutfit.lookHead = outfit.lookHead
tidOutfit.lookBody = outfit.lookBody
tidOutfit.lookLegs = outfit.lookLegs
tidOutfit.lookFeet = outfit.lookFeet
tidOutfit.lookLegs = outfit.lookLegs
doSendMagicEffect(getCreaturePosition(tid), 66)
doCreatureChangeOutfit(tid, tidOutfit)
doPlayerSendTextMessage(tid, MESSAGE_INFO_DESCR, message)
members = members + 1
end
end
exhaustion.set(cid, config.storage, config.exhaustionInSeconds)
doPlayerSendCancel(cid, "Guild members outfit has been changed. (Total: " .. members .. ")")
return TRUE
end