--### CONFIG ###-- message send to player by script "type"(types you can check in"global.lua")
SHOP_MSG_TYPE =18-- time (in seconds) between connections to SQL database by shop script
SQL_interval =30--### END OF CONFIG ###function onThink(interval, lastExecution)
local result_plr = db.storeQuery("SELECT * FROM z_ots_guildcomunication")
if(result_plr ~=false)then
repeat
local id = tonumber(result.getDataInt(result_plr,"id"))
local action = tostring(result.getDataString(result_plr,"action"))
localdelete= tonumber(result.getDataInt(result_plr,"delete_it"))
local cid = getPlayerByName(tostring(result.getDataString(result_plr,"name")))
if(cid)then
local itemtogive_id = tonumber(result.getDataInt(result_plr,"param1"))
local itemtogive_count = tonumber(result.getDataInt(result_plr,"param2"))
local container_id = tonumber(result.getDataInt(result_plr,"param3"))
local container_count = tonumber(result.getDataInt(result_plr,"param4"))
local add_item_type = tostring(result.getDataString(result_plr,"param5"))
local add_item_name = tostring(result.getDataString(result_plr,"param6"))
local received_item =0
local full_weight =0
if(add_item_type =='container')then
container_weight = getItemWeight(container_id,1)
if(isItemRune(itemtogive_id))then
items_weight = container_count * getItemWeight(itemtogive_id,1)
else
items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
if(isItemRune(itemtogive_id))then
full_weight = getItemWeight(itemtogive_id,1)
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if(full_weight <= free_cap)then
if(add_item_type =='container')then
local new_container = doCreateItemEx(container_id,1)
local iter =0
while(iter ~= container_count)do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter +1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if(type(received_item)=="number"and received_item == RETURNVALUE_NOERROR)then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE,'You received >> '.. add_item_name ..' << from OTS shop.')
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = ".. id ..";")
db.query("UPDATE `z_shopguild_history_item` SET `trans_state`='realized', `trans_real`=".. os.time().." WHERE id = ".. id ..";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE,'>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE,'>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '..SQL_interval ..' seconds to get it.')
end
end
untilnot result.next(result_plr)
result.free(result_plr)
end
returntrueend