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Solved Guild Shop problem Gesior 1.0

God Mythera

Veteran OT User
Joined
Aug 11, 2012
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Hello and im trying to fix my Guild Shop System, i am using the script from here: https://otland.net/threads/shopguild-points-100-add-in-player-offline.186176/

the problem i am having when i go to guild shop and click on a item to purchase i get this problem:

Vxksxy1.png


@Ninja
 
Ok i got another problem ; S when i purchase item i dont recieve it in game some guy gave me this script and it doesnt work :|

Code:
--### CONFIG ###-- message send to player by script "type"(types you can check in"global.lua")
SHOP_MSG_TYPE =18-- time (in seconds) between connections to SQL database by shop script
SQL_interval =30--### END OF CONFIG ###function onThink(interval, lastExecution)
   local result_plr = db.storeQuery("SELECT * FROM z_ots_guildcomunication")
   if(result_plr ~=false)then
       repeat
           local id = tonumber(result.getDataInt(result_plr,"id"))
           local action = tostring(result.getDataString(result_plr,"action"))
           localdelete= tonumber(result.getDataInt(result_plr,"delete_it"))
           local cid = getPlayerByName(tostring(result.getDataString(result_plr,"name")))
           if(cid)then
               local itemtogive_id = tonumber(result.getDataInt(result_plr,"param1"))
               local itemtogive_count = tonumber(result.getDataInt(result_plr,"param2"))
               local container_id = tonumber(result.getDataInt(result_plr,"param3"))
               local container_count = tonumber(result.getDataInt(result_plr,"param4"))
               local add_item_type = tostring(result.getDataString(result_plr,"param5"))
               local add_item_name = tostring(result.getDataString(result_plr,"param6"))
               local received_item =0
               local full_weight =0
               if(add_item_type =='container')then
                    container_weight = getItemWeight(container_id,1)
                   if(isItemRune(itemtogive_id))then
                        items_weight = container_count * getItemWeight(itemtogive_id,1)
                   else
                        items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
                   end
                    full_weight = items_weight + container_weight
               else
                    full_weight = getItemWeight(itemtogive_id, itemtogive_count)
                   if(isItemRune(itemtogive_id))then
                        full_weight = getItemWeight(itemtogive_id,1)
                   else
                        full_weight = getItemWeight(itemtogive_id, itemtogive_count)
                   end
               end
               local free_cap = getPlayerFreeCap(cid)
               if(full_weight <= free_cap)then
                   if(add_item_type =='container')then
                       local new_container = doCreateItemEx(container_id,1)
                       local iter =0
                       while(iter ~= container_count)do
                            doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                            iter = iter +1
                       end
                        received_item = doPlayerAddItemEx(cid, new_container)
                   else
                       local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                        received_item = doPlayerAddItemEx(cid, new_item)
                   end
                   if(type(received_item)=="number"and received_item == RETURNVALUE_NOERROR)then
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE,'You received >> '.. add_item_name ..' << from OTS shop.')
                        db.query("DELETE FROM `z_ots_comunication` WHERE `id` = ".. id ..";")
                        db.query("UPDATE `z_shopguild_history_item` SET `trans_state`='realized', `trans_real`=".. os.time().." WHERE id = ".. id ..";")
                   else
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE,'>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                   end
               else
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE,'>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '..SQL_interval ..' seconds to get it.')
               end
           end
       untilnot result.next(result_plr)
        result.free(result_plr)
   end
   returntrueend
 

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