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Help.. CTF & WAR Script

starkk26

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Help.. CTF & WAR Script

i found an a really nice script , i copy the exactly map posz and that but when i want event start the console get this error : [20/11/2012 10:21:43] Event System Error, Please notify staff.".

Event Source. Frozenhell...

and one event doesn't work..

10:25 You see a blackboard.
You are too far away to read it.
ItemID: [1815], UniqueID: [28001].

10:26 War starts in:
3 hours 48 minutes.

if anyone know how to fix it.?

IN GLOBAL EVENTS/EVENTS

Lua:
local configWar = {

	MessageType = MESSAGE_INFO_DESCR,
	wallPos = {x=512,y=846,z=5,stackpos=1},
	wallPos1 = {x=513,y=846,z=5,stackpos=1},
	wallPos2 = {x=513,y=847,z=5,stackpos=1},
	wallPos3 = {x=513,y=848,z=5,stackpos=1},
	wallPos4 = {x=513,y=849,z=5,stackpos=1},
	wallPos5 = {x=512,y=849,z=5,stackpos=1},
	AccessMessage = "Only Gods and Gamemasters can execute an event!",
	
	FirstMessage  = "Event Notice!",
	SecondMessage = "War Arena has been opened to join go through the portal on the top floor of depot.",
	ThirdMessage = "War Arena will begin in 5 minutes!",
	FourthMessage = "War Arena will begin in 3 minutes!",
	ClosingMessage = "War Arena will close and begin in 1 minute!",
	CloseMessage = "War Arena portal has closed and the event has begun!"
	
}
local configCTF = {

	MessageType = MESSAGE_INFO_DESCR,
	wallPos = {x=512,y=840,z=5,stackpos=1},
	wallPos1 = {x=513,y=840,z=5,stackpos=1},
	wallPos2 = {x=513,y=841,z=5,stackpos=1},
	wallPos3 = {x=513,y=842,z=5,stackpos=1},
	wallPos4 = {x=513,y=843,z=5,stackpos=1},
	wallPos5 = {x=512,y=843,z=5,stackpos=1},
	AccessMessage = "Only Gods and Gamemasters can execute an event!",
	
	FirstMessage  = "Event Notice!",
	SecondMessage = "Capture The Flag has been opened to join go through the portal on the top floor of depot.",
	ThirdMessage = "Capture The Flag will begin in 5 minutes!",
	FourthMessage = "Capture The Flag will begin in 3 minutes!",
	ClosingMessage = "Capture The Flag will close and begin in 1 minute!",
	CloseMessage = "Capture The Flag portal has closed and the event has begun!\n Gametime: 25 minutes",
	timeLimitMessage = "25 minutes has elapsed and ",
	timeLimitTieMessage = ""
	
}

local waitingRoomFrompos = {x=617, y=625, z=7, stackpos=253}
local waitingRoomTopos = {x=652, y=654, z=7, stackpos=253}

local CTF = {
fromPos = {x=660, y=495, z=7, stackpos=253},
toPos = {x=765, y=550, z=7, stackpos=253},
deTile = {x=720,y=626,z=7,stackpos=1}}
function TeleportWinners()
	for _, pid in ipairs(getPlayersOnline()) do
		if isInArea(getPlayerPosition(pid), CTF.fromPos, CTF.toPos) then
			doTeleportThing(pid, CTF.deTile, false)
		end
	end
end

function endCtf(cid)
		if getGlobalStorageValue(2010) ~= 4 then
			redStorage = getGlobalStorageValue(2001)
			blueStorage = getGlobalStorageValue(2002)
				if redStorage < blueStorage then
					doBroadcastMessage("25 minutes has elapsed, red team wins!",configCTF.MessageType)
					setGlobalStorageValue(2010, 1)
					TeleportWinners()
				elseif blueStorage < redStorage then
					doBroadcastMessage("25 minutes has elapsed, blue team wins!",configCTF.MessageType)
					setGlobalStorageValue(2010, 2)
					TeleportWinners()
				elseif redStorage == blueStorage then
					doBroadcastMessage("25 minutes has elapsed and the scores are tied, next score wins!",configCTF.MessageType)
					setGlobalStorageValue(2010, 3)
				end
		end
end
--Functions for war.
function EventNotice11(cid)
addEvent(EventNotice21,45000,cid)
doBroadcastMessage(configWar.FirstMessage,configWar.MessageType)
end
function EventNotice21(cid)
addEvent(EventNotice31,1000*1000,cid)
doBroadcastMessage(configWar.SecondMessage,configWar.MessageType)
end
function EventNotice31(cid)
addEvent(EventNotice41,1200*1000,cid)
doBroadcastMessage(configWar.ThirdMessage,configWar.MessageType)
end
function EventNotice41(cid)
addEvent(EventNotice51,1200*1000,cid)
doBroadcastMessage(configWar.FourthMessage,configWar.MessageType)
end
function EventNotice51(cid)
addEvent(EventNotice61,6000*1000,cid)
doBroadcastMessage(configWar.ClosingMessage,configWar.MessageType)
end
function EventNotice61(cid)
doCreateItem(1600,1,configWar.wallPos)
doCreateItem(1595,1,configWar.wallPos1)
doCreateItem(1596,1,configWar.wallPos2)
doCreateItem(1596,1,configWar.wallPos3)
doCreateItem(1601,1,configWar.wallPos4)
doCreateItem(1600,1,configWar.wallPos5)
doBroadcastMessage(configWar.CloseMessage,configWar.MessageType)
addEvent(BeginWAR,5*1000,cid)
end

--Functions for CTF.
function EventNotice1(cid)
addEvent(EventNotice2,15000,cid)
doBroadcastMessage(configCTF.FirstMessage,configCTF.MessageType)
end
function EventNotice2(cid)
addEvent(EventNotice3,10*1000,cid)
doBroadcastMessage(configCTF.SecondMessage,configCTF.MessageType)
end
function EventNotice3(cid)
addEvent(EventNotice4,120*1000,cid)
doBroadcastMessage(configCTF.ThirdMessage,configCTF.MessageType)
end
function EventNotice4(cid)
addEvent(EventNotice5,120*1000,cid)
doBroadcastMessage(configCTF.FourthMessage,configCTF.MessageType)
end
function EventNotice5(cid)
addEvent(EventNotice6,60*1000,cid)
doBroadcastMessage(configCTF.ClosingMessage,configCTF.MessageType)
end
function EventNotice6(cid)
doCreateItem(1600,1,configCTF.wallPos)
doCreateItem(1595,1,configCTF.wallPos1)
doCreateItem(1596,1,configCTF.wallPos2)
doCreateItem(1596,1,configCTF.wallPos3)
doCreateItem(1601,1,configCTF.wallPos4)
doCreateItem(1600,1,configCTF.wallPos5)
doBroadcastMessage(configCTF.CloseMessage,configCTF.MessageType)
addEvent(BeginCTF,5*1000,cid)
end
--Start for War Event
function BeginWAR(cid)
for _, pid in ipairs(getPlayersOnline()) do
		if isInArea(getPlayerPosition(pid), waitingRoomFrompos, waitingRoomTopos) then
			doTeleportThing(pid, {x=635,y=614,z=7,stackpos=1}, false)
		end
	end
end
--Start for CTF Event
function BeginCTF(cid)
for _, pid in ipairs(getPlayersOnline()) do
		if isInArea(getPlayerPosition(pid), waitingRoomFrompos, waitingRoomTopos) then
			doTeleportThing(pid, {x=720,y=629,z=7,stackpos=1}, false)
		end
	end
end
function SetEventWAR(cid)
setGlobalStorageValue(1005, 0)--WAR
end
function SetEventCTF(cid)
doRemoveItem(getThingFromPos(configCTF.wallPos).uid,1)
doRemoveItem(getThingFromPos(configCTF.wallPos1).uid,1)
doRemoveItem(getThingFromPos(configCTF.wallPos2).uid,1)
doRemoveItem(getThingFromPos(configCTF.wallPos3).uid,1)
doRemoveItem(getThingFromPos(configCTF.wallPos4).uid,1)
doRemoveItem(getThingFromPos(configCTF.wallPos5).uid,1)
setGlobalStorageValue(1005, 0)
setGlobalStorageValue(2001, 10)
setGlobalStorageValue(2002, 10)
setGlobalStorageValue(2010, 0)
blueFlagPos = {x=676, y=503, z=7}
redFlagPos = {x=744, y=523, z=7}
blueFlagPlate = getThingFromPos(blueFlagPos)
redFlagPlate = getThingFromPos(redFlagPos)
doSetItemActionId(blueFlagPlate.uid,100)
doSetItemActionId(redFlagPlate.uid,100)
addEvent(EventNotice1,2000,cid)
addEvent(endCtf,1800000,cid) --30 minutes, 5 in lobby 25 in CTF
setGlobalStorageValue(28001, os.time(t))
end
local WAR = 0
local CTF = 1
local eventType = getGlobalStorageValue(1005)
function onThink(cid, item, fromPosition, toPosition)
if getGlobalStorageValue(1005) <= WAR then
		doRemoveItem(getThingFromPos(configWar.wallPos).uid,1)
		doRemoveItem(getThingFromPos(configWar.wallPos1).uid,1)
		doRemoveItem(getThingFromPos(configWar.wallPos2).uid,1)
		doRemoveItem(getThingFromPos(configWar.wallPos3).uid,1)
		doRemoveItem(getThingFromPos(configWar.wallPos4).uid,1)
		doRemoveItem(getThingFromPos(configWar.wallPos5).uid,1)
		setGlobalStorageValue(1005, 1)
		setGlobalStorageValue(2001, 0)
		setGlobalStorageValue(2002, 0)
		addEvent(EventNotice11,2000,cid)
		addEvent(SetEventCTF,7200*1000,cid)
		setGlobalStorageValue(28000, os.time(t))
	else

end
	return 1
end

- - - Updated - - -

I really want an a automatic events on my ot
 
Last edited by a moderator:
I'm having the same error and can not solve my ta type asim ..

Error 1 System Error, Please notify staff.
Error 2 when the player dies in the War he gets zero hp and is buggado in depot
 
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