function onUse(cid, item, frompos, item2, topos)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
addOutfitCondition(condition, 0, 230, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 231, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 232, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 233, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 234, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 235, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 236, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 237, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 238, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 239, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 240, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 241, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 242, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 243, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 244, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 245, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 246, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 247, 0, 0, 0, 0)
setCombatCondition(combat, condition)
doSendMagicEffect(topos,12)
doPlayerSay(cid,"Good..",1)
return 1
end