I need to compile the newest ( 3 beta 2 ) TFS with few simple things. But, becouse I'm a layman in C++, i can't implement some simple features with tutorials I actually have. Code of latest TFS is some different from the older versions\other codes and it's difficult to remake codes (for layman like me ofc) from other source to be compatible with TFS source. So my request is to write for me (and for everyone)this codes for the newest TFS:
1. Can attack players lvl xx and higher
2. Spells attack only players with skulls, and players with activated PVP mode ('stop hand' next to 'full def fighting')
3. Advanced fast attack like in Devland < it actually exist in TFS =] i noticed it when was looking in code for some things ;]
4. Say spells like creature (don't show spells in any window when casting)
5. Item attribute that increases melee/magical dmg
...and wathever you want. If you help me I'll be really thankful.
1. Can attack players lvl xx and higher
2. Spells attack only players with skulls, and players with activated PVP mode ('stop hand' next to 'full def fighting')
3. Advanced fast attack like in Devland < it actually exist in TFS =] i noticed it when was looking in code for some things ;]
4. Say spells like creature (don't show spells in any window when casting)
5. Item attribute that increases melee/magical dmg
...and wathever you want. If you help me I'll be really thankful.
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