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Help "value" onStatsChange

Rebine

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Feb 10, 2010
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Hello, i've this big error on my Pokemon Server:

I'm sure that is for the Sources, so i post my monster.cpp and monsters.cpp:
http://pastebin.com/pq578STn
http://pastebin.com/AHbBGsSZ

The problem is so f*cking rare, when the wild monster have 100% HP the creaturescript onStatsChange value work fine, but when monster have no much hp and one attack and it die, the value is reduced.

I can give a little donation on paypal for the guy who solve this.

Please help!
 
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