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Help with arrow,I need help

jareczekjsp

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Jarek123
Hello Guys I have problem Because When I use Potion My arrow Stop shooting have Exhaust I wouldlike When I use potions All the time my arrow attack ,how I can to do?

Items.xml

<item id="2352" article="a" name="Crystal arrow" plural="crystal arrow">
<attribute key="weight" value="90" />
<attribute key="slotType" value="ammo" />
<attribute key="attack" value="200" />
<attribute key="hitChance" value="100" />
<attribute key="weaponType" value="ammunition" />
<attribute key="ammoType" value="arrow" />

weapons.xml

</distance>
<distance id="2352" range="7" enabled="1" hitchance="100" exhaustion="0" level="8" script="arrow.lua">
<vocation id="3"/>
<vocation id="7" showInDescription="0"/>
</distance>

Script.

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 34)

local condition = createConditionObject(CONDITION_ENERGY)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 5, 1000, -100)
setCombatCondition(combat, condition)

function onGetFormulaValues(cid, level, skill, attack, factor)
if getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 then
return -(level * 1) - 100, -(level * 3) - 200
end
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")

function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end

Can somebody help me?please
 
Hello Guys I have problem Because When I use Potion My arrow Stop shooting have Exhaust I wouldlike When I use potions All the time my arrow attack ,how I can to do?

Items.xml

<item id="2352" article="a" name="Crystal arrow" plural="crystal arrow">
<attribute key="weight" value="90" />
<attribute key="slotType" value="ammo" />
<attribute key="attack" value="200" />
<attribute key="hitChance" value="100" />
<attribute key="weaponType" value="ammunition" />
<attribute key="ammoType" value="arrow" />

weapons.xml

</distance>
<distance id="2352" range="7" enabled="1" hitchance="100" exhaustion="0" level="8" script="arrow.lua">
<vocation id="3"/>
<vocation id="7" showInDescription="0"/>
</distance>

Script.

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 34)

local condition = createConditionObject(CONDITION_ENERGY)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 5, 1000, -100)
setCombatCondition(combat, condition)

function onGetFormulaValues(cid, level, skill, attack, factor)
if getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 then
return -(level * 1) - 100, -(level * 3) - 200
end
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")

function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end

Can somebody help me?please
idk what server u use, but: go in config.lua and search for classicattack, change to true, test
 
this is very shit and bugged otx2.6, Wasting time to fixed this server :/

don't do that, have respect for those who spend their time doing things for us for free.

thats not a bug, thats how tibia works nowdays

anyway, move to tfs 1.5 or 1.4 depending on the version you use, even we have a downgrade by nekiro. But u need to change things to work like u want
 
Last edited:
Hello Guys I have problem Because When I use Potion My arrow Stop shooting have Exhaust I wouldlike When I use potions All the time my arrow attack ,how I can to do?

Items.xml

<item id="2352" article="a" name="Crystal arrow" plural="crystal arrow">
<attribute key="weight" value="90" />
<attribute key="slotType" value="ammo" />
<attribute key="attack" value="200" />
<attribute key="hitChance" value="100" />
<attribute key="weaponType" value="ammunition" />
<attribute key="ammoType" value="arrow" />

weapons.xml

</distance>
<distance id="2352" range="7" enabled="1" hitchance="100" exhaustion="0" level="8" script="arrow.lua">
<vocation id="3"/>
<vocation id="7" showInDescription="0"/>
</distance>

Script.

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 34)

local condition = createConditionObject(CONDITION_ENERGY)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 5, 1000, -100)
setCombatCondition(combat, condition)

function onGetFormulaValues(cid, level, skill, attack, factor)
if getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 then
return -(level * 1) - 100, -(level * 3) - 200
end
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")

function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end

Can somebody help me?please
Add swing="true" weapons.xml
 
</distance>
<distance id="2352" range="7" enabled="1" hitchance="100" exhaustion="0" level="8" swing="true" script="arrow.lua">
<vocation id="3"/>
<vocation id="7" showInDescription="0"/>
</distance>
Thanks guys
Like that ?
Post automatically merged:

I find only in config.lua
Tibiaclassicslots = false
 
Last edited:
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