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Change Charges to 100000 or w.e
rep if i helped![]()
local config = {
savePlayersOnAdvance = true
}
function onAdvance(cid, skill, oldLevel, newLevel)
if(config.savePlayersOnAdvance) then
doPlayerSave(cid, true)
end
return true
end
The saving of the character saves it on Death, preventing the loss of the AOL. Now, Please, stop bitching,