local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0)
combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
local area = createCombatArea(AREA_CIRCLE3X3)
combat:setArea(area)
function onTargetCreature(player, target)
local min = ((player:getLevel() / 5) + (player:getMagicLevel() * 4.6) + 100)
local max = ((player:getLevel() / 5) + (player:getMagicLevel() * 9.6) + 125)
if not Player(target) then
return true
end
doTargetCombatHealth(0, target, COMBAT_HEALING, min, max, CONST_ME_NONE)
return true
end
combat:setCallback(CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
function onCastSpell(creature, var)
return combat:execute(creature, var)
end