I didnt know where to post this so..
Well is there a possiblity to change somewhere instead of C++ codes.. So for example knights hits same as monsters as they does on players?.. Often is damage on monsters double higher than on players if I'm right here.. any help?
Well is there a possiblity to change somewhere instead of C++ codes.. So for example knights hits same as monsters as they does on players?.. Often is damage on monsters double higher than on players if I'm right here.. any help?