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Oh snap man I've never used that one before I'm not sure. All I know is from my own experience from adding custom items is this: 1) Put the sprite in the game with Object Builder, 2) mark all the attributes/flags in Object Builder (container, useable, pickupable, etc), 3) edit the items.otb, edit items.xml.
Again I've never used 0.3.6 before so if there's some other steps I wouldn't know :/ sorry man!
the debug is client side.
use the option reload item or update item in the itemEditor then save as a new ITEM otb in other folder, and cut it and replace the old item.otb
the debug is client side.
use the option reload item or update item in the itemEditor then save as a new ITEM otb in other folder, and cut it and replace the old item.otb