<?xml version="1.0" encoding="UTF-8"?>
<mod name="Red Skull Amulet" version="1.0" author="--" contact="--" enabled="yes">
<description><![CDATA[
This Is Will Protect Your Items Even If You Have Red Skull.
]]></description>
<item id="2196" article="a" name="Red Skull Amulet" override="yes"/>
<event type="login" name="RedSkullAmulet_Login" event="buffer"><![CDATA[
registerCreatureEvent(cid, "RedSkullAmulet_Login")
]]></event>
<event type="death" name="RedSkullAmulet_Login" event="script"><![CDATA[
function onDeath(cid, corpse, deathList)
if (getPlayerSlotItem(cid, CONST_SLOT_NECKLACE).itemid == 2196) then
if (getCreatureSkullType(cid) == SKULL_RED) then
doCreatureSetDropLoot(cid, false)
end
end
return true
end
]]></event>
</mod>
<?xml version="1.0" encoding="UTF-8"?>
<mod name="AOL" version="1.0" author="--" contact="--" enabled="yes">
<description><![CDATA[
This Is Will Protect Your Items.
]]></description>
<item id="2173" article="a" name="Red Skull Amulet" override="no"/>
<event type="login" name="RedSkullAmulet_Login" event="buffer"><![CDATA[
registerCreatureEvent(cid, "RedSkullAmulet_Login")
]]></event>
<event type="death" name="RedSkullAmulet_Login" event="script"><![CDATA[
function onDeath(cid, corpse, deathList)
if (getPlayerSlotItem(cid, CONST_SLOT_NECKLACE).itemid == 2173) then
doCreatureSetDropLoot(cid, false)
end
end
return true
end
]]></event>
</mod>