guys????
Just use OS variable.
at player.h:
bool isUsingOtclient() const { return operatingSystem >= OsOtclientLinux; }
at enums.h:
enum OperatingSystem_t
{
CLIENTOS_LINUX = 0x01,
CLIENTOS_WINDOWS = 0x02,
OsFlash = 3,
OsOtclientLinux = 10,
OsOtclientWindows = 11,
OsOtclientMac = 12
};
At parseFirstPacket you can disconnect player if it's not using otclient with an error message.