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How to create nice cave?

iDELTI

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Joined
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Location
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Hello everyone,
Today will show you exactly how to randomize, and create a unique detalować
underground ...

What will we need?

- Map Editor Remere's, our SimOne.

What we must can?

-Know, at least in 50% of our map interface editor.

Oh, I forgot to add that the guide is for intermediate-advanced users
are able to scrape more than 15x15 SQM.

Okay, so here we go ...

1st Create an irregular shape of our Cave,
We can add a mini-tunnels, which are quite popular in today's cave mapping.

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2nd Now we have to look at the RAW palette, namely, now we'll decoration
area outside Cave
Enter our panel find'a ID 5631-5686, now
We can also use your own style of some earth pile'a,
or rubble'a, all his own invention.

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3th Here we go randomized substrate, very simple ...
ID Używami 351-355.

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4th The current phase is bordering, creating something of his own, its shape,
Here enters our creativity ...
It may look pretty or ugly, the only important rule is the interplay of colors.
Select Brown / cave, because it most closely matches the climate.

Example:
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5th Detalizacja, you see this is one of the toughest stages,
detallingu cave'u to use a red interior debris, or gravel'a.
You can also use pile'a earth and pebbles.
I want you created a specific style of its own, so do not twórzcie on my model,
and on yours, I did so ... detalizację

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This is the final result:

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Guide to Ethan, created for MappingFans.pl ~

 
Last edited:
Don't randomize ground floor, TFS does it automatically. (Look at /data/items/randomization.xml).
 
Tutorial is good, but I think this is for more of an advanced tutorial. I mean caves could look good much simpler than that. Your cave looks like the type of cave you just make to show off in pictures on forums.

Tutorial is still good though.
 
I think that he puts alot of detail into his mapping and its A LOT better than just boring ground and cave..
 
This tutorial is pretty decent, as it ends out very well! But I'd advice people to skip the unwalkable debris!
 
This is like the opposite to the turtorial from Neon! But they both rock~! (I personally liked yours more) ;)

Rep +
 
I really like this tutorial. It shows people that details and efforts put into small matters really give your eyes an orgasm. ;)
Keep doing stuff like this.
Rep++

Dont know what the fuck ppl are flameing this thread for, maybe they should quit mapping. (or looking at mapping)
 
to be honest, it looks like shyt, overspammed with details
 
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