Hello everyone,
Today will show you exactly how to randomize, and create a unique detalować
underground ...
What will we need?
- Map Editor Remere's, our SimOne.
What we must can?
-Know, at least in 50% of our map interface editor.
Oh, I forgot to add that the guide is for intermediate-advanced users
are able to scrape more than 15x15 SQM.
Okay, so here we go ...
1st Create an irregular shape of our Cave,
We can add a mini-tunnels, which are quite popular in today's cave mapping.
2nd Now we have to look at the RAW palette, namely, now we'll decoration
area outside Cave
Enter our panel find'a ID 5631-5686, now
We can also use your own style of some earth pile'a,
or rubble'a, all his own invention.
3th Here we go randomized substrate, very simple ...
ID Używami 351-355.
4th The current phase is bordering, creating something of his own, its shape,
Here enters our creativity ...
It may look pretty or ugly, the only important rule is the interplay of colors.
Select Brown / cave, because it most closely matches the climate.
Example:
5th Detalizacja, you see this is one of the toughest stages,
detallingu cave'u to use a red interior debris, or gravel'a.
You can also use pile'a earth and pebbles.
I want you created a specific style of its own, so do not twórzcie on my model,
and on yours, I did so ... detalizację
This is the final result:
Guide to Ethan, created for MappingFans.pl ~
Last edited: