function onPrepareDeath(cid, lastHitKiller, mostDamageKiller)
if(isPlayer(cid) and getPlayerSlotItem(cid, CONST_SLOT_NECKLACE).itemid == 115) then
for i = 1, 5 do
doCreatureSetDropLoot(cid, false)
doPlayerAddBlessing(cid, i)
doCreatureSetDropLoot(cid, false)
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_HOLYAREA)
doCreatureSay(cid, "Forever Aol I WILL NOT DIE!!!", TALKTYPE_ORANGE_1)
end
return true
end
end