[COLOR="Blue"][COLOR="DarkGreen"]function[/COLOR] onUse[COLOR="DarkGreen"]([/COLOR]cid[COLOR="DarkGreen"],[/COLOR] item[COLOR="DarkGreen"],[/COLOR] fromPosition[COLOR="DarkGreen"],[/COLOR] itemEx[COLOR="DarkGreen"],[/COLOR] toPosition[COLOR="DarkGreen"])[/COLOR]
local uid [COLOR="DarkGreen"]=[/COLOR] [COLOR="Red"]2000[/COLOR]
local storage [COLOR="DarkGreen"]=[/COLOR] [COLOR="Red"]1500[/COLOR]
local reward [COLOR="DarkGreen"]=[/COLOR] [COLOR="Red"]XXXX[/COLOR] --id of the sword here
[COLOR="DarkGreen"]if[/COLOR] item.uid [COLOR="DarkGreen"]==[/COLOR] uid [COLOR="DarkGreen"]then[/COLOR]
[COLOR="DarkGreen"]if[/COLOR] getPlayerStorageValue[COLOR="DarkGreen"]([/COLOR]cid[COLOR="DarkGreen"],[/COLOR] storage[COLOR="DarkGreen"])[/COLOR] [COLOR="DarkGreen"]== -[/COLOR] 1 [COLOR="DarkGreen"]then[/COLOR]
doPlayerAddItem[COLOR="DarkGreen"]([/COLOR]cid[COLOR="DarkGreen"],[/COLOR] reward[COLOR="DarkGreen"],[/COLOR] 1[COLOR="DarkGreen"])[/COLOR]
setPlayerStorageValue[COLOR="DarkGreen"]([/COLOR]cid[COLOR="DarkGreen"],[/COLOR] storage[COLOR="DarkGreen"],[/COLOR] 1[COLOR="DarkGreen"])[/COLOR]
doPlayerSendTextMessage[COLOR="DarkGreen"]([/COLOR]cid[COLOR="DarkGreen"],[/COLOR]MESSAGE_INFO_DESCR[COLOR="DarkGreen"],[/COLOR] [COLOR="Red"]"You have found a " .. [COLOR="Blue"]getItemName[COLOR="DarkGreen"]([/COLOR]reward[COLOR="DarkGreen"])[/COLOR][/COLOR] .. "."[/COLOR][COLOR="DarkGreen"])[/COLOR]
else
doPlayerSendTextMessage[COLOR="DarkGreen"]([/COLOR]cid[COLOR="DarkGreen"],[/COLOR]MESSAGE_INFO_DESCR[COLOR="DarkGreen"],[/COLOR] [COLOR="Red"]"The chest is empty."[/COLOR][COLOR="DarkGreen"])[/COLOR]
end
end
end[/COLOR]