E
Literally that, the hunting zones where are large amounts of creatures to XP or profit, they rebalanced the monsters because many players on the lastests days had reached lvl 1400 and there was a break point on some respawns where do you could had reached lvl 600-700 on couple months faster (That on the XP side).Can someone please do some TL;DR on what is Hunting Ground, why they are "re balancing" some monster's experience that heavily and how it'll affect future gameplay?
you must be a geniusthat's just a meme
I searched on the page and it's different
you must be a genius
They are acting like a rookie team lately, tibia was going well before they done this sh*t lolmain issues with CIP:
- they DON'T play Tibia
- they DON'T test things properly
- they take FOREVER to fix broken things, leading to the current situation
- they have the most unfriendly support ever
true, the amount of abuse/domination low population servers has is unbearable, and on high population you can easily lure or even mark a player with skull if ed is not on yellow mode you'll die and he won't get a frag in fact you will lose skull in 60 seconds.The problem is that playing Tibia on high lvl is not a challenge in my opinion. And with that new grounds its easy to abuse it a lot.