local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
--setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -3.6, -700, -5.4, 0)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 2 + maglevel * 3) * 4.6 - 25
max = (level * 2 + maglevel * 3) * 5.2
if min < 300 then
min = 300
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end