I checked your globalevents, they looks ok.
Do it in this order:
1.
Try to set your
save.lua in
data/globalevents/globalevents.xml from 2 hours to something lower, like 2 minutes.
Change from:
Code:
<globalevent name="save" interval="7200000" event="script" value="save.lua"/>
To:
Code:
<globalevent name="save" interval="120000" event="script" value="save.lua"/>
This will help us notice where is the bug. If after 2 minutes you will get the same problem, that means issue is with
doSaveServer() function in libs or in sources. Now you should show us your
data/lib/ maybe there is a code what loops
doSaveServer() for infinite amount of times
or you have fked some things in sources
or in any other LUA file.
2.
Maybe you have in ANY lua file something what is looping
doSaveServer() function.
- solution, check every LUA file in your ots and search for
doSaveServer(), this will be time absorbing. Try to remind yourself what you changed before this problem appeared.
For example this code will spam server save again and again and again:
(don't use it, it's just an example)
Code:
-- don't use it, it's just an example
doFkYourServer()
doSaveServer()
addEvent(doSaveServer(), 1000)
return true
end