• War System
• Cast System (Cast from Summ, implemented in Source by me and corrected from the same. With a new function that I added from Kick.)
• Anti-Disclosure (Configurable in config.lua)
• Anti-push bug fixed!
• Fixed ElfBot bugs (Party and some others).
• Problem of not accepting other corrected items (skipItemsVersionCheck);
• Opcode included;
• Error removed from malformed file;
• creativeevent onMoveItem() & onMoveItem2() included;
• getOtsysTime(), getPlayerPing(cid), doPlayerSendPing(cid) inclusive;
• inclusive doPlayerOpenChannel function;
• inclusive getCreaturePathTo() function;
• inclusive doSetCreatureLight() function;
• wrote Max Packet Per Second(It's something that didn't exist in 0.4 and I decided to. It's 100%)
• said exhaustion when buying/selling items (I took it from the Fir3 src...)
• Clone bug using !disband command fixed!
• Fixed house commands (like Aleta Sound for example..)
• When entering PZ remove battle
• Salt removed
• Chat log, saves everything the players say (Activate in config.lua: "logsPlayers", necessary to create a "players" folder in logs.)
• The /addskill command that caused a freeze has been fixed!
• Being able to attack and use rune at the same time.
• It is possible to make monsters spawn even with the player nearby (in config.lua leave allowBlockSpawn as false)
• With healthHealingColor and manaHealingColor (to change heal colors, configurable in config.lua)
• Mailbox Block added (harder to clone items with parcel system) + extra settings in mail system.
• added timeBetweenCustomActions (depleted in talkactions and VIP LIST, to avoid elfbot jobs).
• classicEquipmentSlots added (correct slot for each equipment, just set it to false in the config).
••• And much more!!! •••