Well, while mapping did an idea pumped up.
Many people likes different maps based on how spawns is reached.
People who like to exploring map and find new hunting grounds and quests, like an adventure. Others like rooms with teleports where you can choose the monster you'd like to face or whatever you want to do.
So I though some kind of if I map a teleport room which has lesser experience average in hour spawns ['Also by saying that smaller spawns, weaker monsters etc etc'] and a big map which is kind of has more things to do. Ofcourse goes with the quests and such.
Just a new thing, could maybe work? xD
What you think?
Many people likes different maps based on how spawns is reached.
People who like to exploring map and find new hunting grounds and quests, like an adventure. Others like rooms with teleports where you can choose the monster you'd like to face or whatever you want to do.
So I though some kind of if I map a teleport room which has lesser experience average in hour spawns ['Also by saying that smaller spawns, weaker monsters etc etc'] and a big map which is kind of has more things to do. Ofcourse goes with the quests and such.
Just a new thing, could maybe work? xD
What you think?