Hello guys! I'm making a guild level system for my server and trying to think of some ideas. The focus of the server is RPG. For now, what I thought was: - You can "set" a percentage of your own experience (0% to 5%) that will be assigned to your guild whenever you get experience (and each guild can have its own rule about how much a player should share). - Your guild may have more members depending on their level. - Your guild can purchase larger Guild Houses depending on their level. I would like some criticism and suggestions!