Hello guys!
I'm making a guild level system for my server and trying to think of some ideas.
The focus of the server is RPG.
For now, what I thought was:
- You can "set" a percentage of your own experience (0% to 5%) that will be assigned to your guild whenever you get experience (and each guild can have its own rule about how much a player should share).
- Your guild may have more members depending on their level.
- Your guild can purchase larger Guild Houses depending on their level.
I would like some criticism and suggestions!
I'm making a guild level system for my server and trying to think of some ideas.
The focus of the server is RPG.
For now, what I thought was:
- You can "set" a percentage of your own experience (0% to 5%) that will be assigned to your guild whenever you get experience (and each guild can have its own rule about how much a player should share).
- Your guild may have more members depending on their level.
- Your guild can purchase larger Guild Houses depending on their level.
I would like some criticism and suggestions!