joaobobalhao
Member
- Joined
- Aug 30, 2011
- Messages
- 21
- Reaction score
- 13
I enabled improved animations on object build and on otclient source:
This worked correctly but when I walk out of the animated item and come back it unsynchronizes the animation. Two video examples about the problem:
This only occurs with several items that need to work together like water, borders, water wheels, millstone
Does anyone have any idea how to fix it =( ?
C++:
if(version >= 770) {
enableFeature(Otc::GameLooktypeU16);
enableFeature(Otc::GameMessageStatements);
enableFeature(Otc::GameLoginPacketEncryption);
enableFeature(Otc::GameEnhancedAnimations);
enableFeature(Otc::GameSpritesU32);
This worked correctly but when I walk out of the animated item and come back it unsynchronizes the animation. Two video examples about the problem:
This only occurs with several items that need to work together like water, borders, water wheels, millstone
Does anyone have any idea how to fix it =( ?