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Invisible Monster/Item that heals in area

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nothing special" nameDescription="nothing special" race="undead" experience="0" speed="0" manacost="0">
    <health now="1" max="1"/>
    <look typeex="460" corpse="10508"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="0"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="0"/>
        <flag staticattack="90"/>
        <flag lightlevel="0"/>
        <flag lightcolor="0"/>
        <flag hidehealth="1"/>
        <flag targetdistance="1"/>
        <flag runonhealth="0"/>
    </flags>
    <defenses armor="10" defense="15">
        <defense name="healing" interval="2000" chance="50" min="500" max="600" radius="5"> <!-- chance to cast is 50% every 2 seconds, min. hp heal - 500, max. - 600, radius(same as mass healing)-->
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <immunities>
        <immunity name="physical"/>
        <immunity name="death"/>
        <immunity name="holy"/>
        <immunity name="ice"/>
        <immunity name="energy"/>
        <immunity name="fire"/>
        <immunity name="poison"/>
        <immunity name="drown"/>
        <immunity name="lifedrain"/>
        <immunity name="paralyze"/>
        <immunity name="drunk"/>
        <immunity name="invisible"/>
    </immunities>
</monster>
 
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