I 've created something unique in the way we experience Tibia in my OT Rookgaard Tales. But people just hate slow exp game and no farming. No one dares to invest time for fun in exploring and discovering if they are not profiting it is sad but in the future when everybody gets tired of the same shit, the way I do things will become the new standar I mean in gameplay only.
I have a pay to win shop that's how I survived for one and half year now, however I make sure everything gets in game in quests and fun content.
Why Cipsoft can't do that? Just imagine a new quest to tame those new dragon mounts in some secret dragon nest or somethig that would be so cool. Insthead they just keep adding things to their shop and people buys it, also this way of make things becomes the new standar in every OT wich is sad. Some famous OT has to make things like I do to drag players like Aurera Global or something, this would make Cip introduce quests and content ingame for all their shitty shop items, also I miss the RPG in Tibia.
Tibia used to be my favorite game and I respected the game and the company so much for the years of fun. Now... They are only a shadow of what they used to be, and also us. We 've changed and our quality of demands, that's why games are in decadence.
Have you played any ps4 or ps5 title recently? The dificulty is laughable, like no consequences or danger at all, in every game, they are like watching a movie. I hate that. What's wrong with us? We need to demand hard gameplay, exciting experiences, you know like in the 90's. Back then the games had so much quality of content.
I get that point, in the OTS i am creating. It's always action and the pay-2-win I am gathering inside it to "stay alive" = outfits, house decoration etc. NOTHING that can break the game. This includes almost no items will even be for sale. Only available in quests + events which means that the shop in-game will gain value instead. I like it this way.
Sadly, you can't have both ways.
When it comes to CIP, it's kind of obv. why,
look at their players. Look at the amount of staff's they have. Including look at the years it's been alive. There's no argue that a game company needs profits in-order to even be a company like that. If it wasn't the game would be dead, less updates etc. much less playable and secure. Hell, even come to an end.
Cip is like any other company, however. They are not focusing on pay-2-win in item form. They're selling outfits, and those kind of things. Exercise weapons, ofc this is classed as pay-2-win cus of the amount rich people can buy to support cip but gain more skills which = to dmg or healing.
It's unfair but nothing game breaking which makes Cip already better then any other OTS to be created.
I'd rather start playing RL tibia then an "Legit" rl map OTS where i can't bot for profits + level to sell something to gain IRL stuff.
It's dead, rather spend my time on an custom OTS to play legit.
- Also, one thing players or people don't get is why OTS are dying. Why people won't play on their servers etc. etc.
There's lots of reasons and me alone could name a 100 of them, there's alot of good posts I came across that speaks out but people rather listen to their own words then take notes. You have to be unique.