gudan garam
Advanced OT User
Is it possible to, when the player greets the npc, if x storage < 0, set x storage = 1?
I tought about doing it inside the "creatureSayCallback" on the npc script, but that would trigger it everytime the player says hi, not necessarily when the player is greeting the npc. (Even if he is already talking to the npc.)
I tought about doing it inside the "creatureSayCallback" on the npc script, but that would trigger it everytime the player says hi, not necessarily when the player is greeting the npc. (Even if he is already talking to the npc.)