Hello everyone,
I've been working on a custom server the last couple of months, and it's all been working fine when I've added 32x32 monsters, but now I added a 64x64 monster (4x 32 sprites) and there's something wrong when it tries re-sizing it into the tiny battle list icon or when trying to re-size its dead corpse into that tiny icon.
To show you how Tibia has it's 64x64 monsters in icon, here is that.
So I think I've to add the re-sizing to that icon somewhere...but I can't figure out where. I've been looking into the files in the datapack and sources without finding a good piece of code to change.
Eitherway, this is the error message I get up when I try to have the battle list up when my custom 64x64 monster is on the screen (or when opening it's dead corpse)
I'll appreciate any kind of help and support I can get.
Thanks in advance,
Lulleg.
I've been working on a custom server the last couple of months, and it's all been working fine when I've added 32x32 monsters, but now I added a 64x64 monster (4x 32 sprites) and there's something wrong when it tries re-sizing it into the tiny battle list icon or when trying to re-size its dead corpse into that tiny icon.
To show you how Tibia has it's 64x64 monsters in icon, here is that.
So I think I've to add the re-sizing to that icon somewhere...but I can't figure out where. I've been looking into the files in the datapack and sources without finding a good piece of code to change.
Eitherway, this is the error message I get up when I try to have the battle list up when my custom 64x64 monster is on the screen (or when opening it's dead corpse)
I'll appreciate any kind of help and support I can get.
Thanks in advance,
Lulleg.