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Issue with custom monsters (debug)

lulleg

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Dec 14, 2011
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Hello everyone,

I've been working on a custom server the last couple of months, and it's all been working fine when I've added 32x32 monsters, but now I added a 64x64 monster (4x 32 sprites) and there's something wrong when it tries re-sizing it into the tiny battle list icon or when trying to re-size its dead corpse into that tiny icon.

To show you how Tibia has it's 64x64 monsters in icon, here is that.

rquaa.png


So I think I've to add the re-sizing to that icon somewhere...but I can't figure out where. I've been looking into the files in the datapack and sources without finding a good piece of code to change.

Eitherway, this is the error message I get up when I try to have the battle list up when my custom 64x64 monster is on the screen (or when opening it's dead corpse)
vT0kj.png


I'll appreciate any kind of help and support I can get.

Thanks in advance,
Lulleg.
 
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