local t = {
[{8, 49}] = "bear",
[{50, 99}] = "hero",
[{100, 149}] = "demon",
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
for v, k in pairs(t) do
if(isInArray(v, getPlayerLevel(cid))) then
doCreateMonster(k, getCreaturePosition(cid))
doConvinceCreature(cid, k)
-- The following can be used if you wish to remove the creature after X minute(s), if not killed.
--[[ local monster = doCreateMonster(k, getCreaturePosition(cid)) ]]--
--[[ addEvent(doRemoveCreature, 1 * 60 * 1000, monster) ]]--
end
end
return true
end