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James #Mapping

Bubecki

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Nov 16, 2015
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Hello : ppp

Here's a gallery of some of my mapping.
I'm working on my tibia server 8.6..

What's your opinion about that?
Tell me in coment ;) Hope you enjoy !
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4.
Rme - Preview
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If u Love Custom client ot i can Give u Need remers map editor / items otb / client Hell more items / outfits / effects :P
 
I like what you're going for but somehow it seems cluttered to me while still having not much in it. Also some spots don't look like it would actually be that way before it fell apart, like the right most building is too small and not shaped like an actual building or like the amphora right infront of the large cask. Or the fire blocking the dude from leaving his bed.
 
I really like how spacious houses are for players, center looks nice for me, I love that if someone buys house with garden then he don't have higher floor, and if someone has higher floor then he doesn't have garden, i did the same and this is really fair! good job!

I don't like this relax spots with fountains, I'm afraid you will know it when you will test this map and try to walk and seat on a bench there... try using two different sculptures and decide either on street lamp or on coal basin, in my opinion street lamps looks better. Puting grass border on this white tiles will make them not outstand that much :)

I hate this horizontal altar under depo locker and 3x stone stairs where one ends up on grass and just two on street i would just erase one stairs on the east and one on the west but don't know whats above them :)
 
man, but this looks like my drawer with light bulbs, batteries, rolling pin, notebook, pack of haribo, toilet paper, screw drivers , old matchete and sand paper... Aren't some connections too contrasting? like this grass with lava? or is it on purpose?

there is also problem with brown border on sarcofag, i havd this too, you must find different border, in rme it looks like it is above item but indeed it is under
 
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As for me it's too messy.

  1. Campfires in the void – That makes no sense. Fire needs fuel and oxygen, not to mention solid ground. Are these campfires floating in an abyss? Who is lighting them? Ghosts?
  2. Levers on mismatched tables – That’s just lazy design. If a lever is built into a table, it should at least look like it belongs there. Instead, it looks like someone just slapped it on top like an afterthought.
  3. Plants growing inside solid rock – This seems absurd unless these plants have some magical ability to grow in pure stone without any soil.
  4. Random object placement – There are bones, fire, vines, and glowing things scattered with no rhyme or reason. Is this a battle scene? A forgotten dungeon? A chaotic storage room?
  5. Ice, lava, and greenery all in one place – This map can't decide if it's a frozen wasteland, a jungle, or a volcanic dungeon. Make up your mind!

It looks like someone just threw in every tile and ob
 
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