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killsToRedSkull

mocoba

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Joined
Aug 23, 2008
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when anyone take 2 injust he get rs :(
and i have on my config
PHP:
-- Mocoba Config
 
  -- Account manager
  accountManager = "no"
  namelockManager = "no"
  newPlayerChooseVoc = "no"
  newPlayerSpawnPosX = 95
  newPlayerSpawnPosY = 117
  newPlayerSpawnPosZ = 7
  newPlayerTownId = 1
  newPlayerLevel = 1
  newPlayerMagicLevel = 0
  generateAccountNumber = "no"
 
  -- Banishments
  notationsToBan = 3
  warningsToFinalBan = 4
  warningsToDeletion = 5
  banLength = 1 * 24 * 60 * 60
  finalBanLength = 30 * 24 * 60 * 60
  ipBanishmentLength = 1 * 24 * 60 * 60
  broadcastBanishments = "yes"
  killsToBan = 1000
  maxViolationCommentSize = 200
  autoBanishUnknownBytes = "no"
 
  -- Battle
  -- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
  -- deathLostPercent set to nil enables manual mode.
  -- showHealingDamageForMonsters inheritates from showHealingDamage.
  worldType = "pvp"
  protectionLevel = 90
  pvpTileIgnoreLevelAndVocationProtection = "yes"
  killsToRedSkull = 35
  pzLocked = 50 * 1000
  criticalHitChance = 7
  criticalHitMultiplier = 1
  displayCriticalHitNotify = "no"
  removeWeaponAmmunition = "no"
  removeWeaponCharges = "no"
  removeRuneCharges = "no"
  timeToDecreaseFrags = 24 * 60 * 60 * 1000
  whiteSkullTime = 5 * 60 * 1000
  noDamageToSameLookfeet = "no"
  experienceByKillingPlayers = "no"
  showHealingDamage = "yes"
  showHealingDamageForMonsters = "yes"
  fieldOwnershipDuration = 5 * 1000
  stopAttackingAtExit = "no"
  oldConditionAccuracy = "no"
  loginProtectionPeriod = 10 * 1000
  deathLostPercent = 10
  stairhopDelay = 2 * 1000
  pushCreatureDelay = 2 * 1000
  deathContainerId = 1987
  gainExperienceColor = 215
 
  -- Connection config
  worldId = 0
  ip = ""
  loginPort = 7171
  gamePort = 7172
  adminPort = 7171
  statusPort = 7171
  loginTries = 10
  retryTimeout = 5 * 1000
  loginTimeout = 60 * 1000
  maxPlayers = 1000
  motd = "Welcome to Swevo!"
  displayOnOrOffAtCharlist = "no"
  onePlayerOnlinePerAccount = "yes"
  allowClones = 0
  serverName = "Swevo"
  loginMessage = "Welcome to Swevo!"
  statusTimeout = 1000
  replaceKickOnLogin = "yes"
  forceSlowConnectionsToDisconnect = "no"
  loginOnlyWithLoginServer = "no"
  premiumPlayerSkipWaitList = "no"
 
  -- Database
  -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
  -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
  sqlType = "mysql"
  sqlHost = "localhost"
  sqlPort = 3306
  sqlUser = "root"
  sqlPass = "12312300"
  sqlDatabase = "Tibia"
  sqlFile = "NaxedOt.s3db"
  sqlKeepAlive = 0
  mysqlReadTimeout = 10
  mysqlWriteTImeout = 10
  passwordType = "plain"
 
  -- Deathlist
  deathListEnabled = "yes"
  deathListRequiredTime = 1 * 60 * 1000
  deathAssistCount = 19
  maxDeathRecords = 5
 
  -- Guilds
  ingameGuildManagement = "yes"
  levelToFormGuild = 8
  premiumDaysToFormGuild = 0
  guildNameMinLength = 4
  guildNameMaxLength = 20
 
  -- Highscores
  highscoreDisplayPlayers = 15
  updateHighscoresAfterMinutes = 60
 
  -- Houses
  buyableAndSellableHouses = "yes"
  houseNeedPremium = "yes"
  bedsRequirePremium = "yes"
  levelToBuyHouse = 200
  housesPerAccount = 0
  houseRentAsPrice = "no"
  housePriceAsRent = "no"
  housePriceEachSquare = 1000
  houseRentPeriod = "never"
 
  -- Item usage
  timeBetweenActions = 200
  timeBetweenExActions = 1000
  checkCorpseOwner = "yes"
  hotkeyAimbotEnabled = "yes"
  maximumDoorLevel = 500
 
  -- Map
  -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
  -- useHouseDataStorage usage may be found at README.
  mapName = "theend"
  mapAuthor = "Mocoba"
  randomizeTiles = "yes"
  useHouseDataStorage = "no"
  storeTrash = "yes"
  cleanProtectedZones = "yes"
 
  -- Startup
  defaultPriority = "high"
  niceLevel = 5
  coresUsed = "-1"
  optimizeDatabaseAtStartup = "yes"
  removePremiumOnInit = "yes"
  confirmOutdatedVersion = "yes"
 
  -- Muted buffer
  maxMessageBuffer = 4
  bufferMutedOnSpellFailure = "no"
 
  -- Miscellaneous
  dataDirectory = "data/"
  kickIdlePlayerAfterMinutes = 15
  allowChangeOutfit = "yes"
  allowChangeColors = "yes"
  allowChangeAddons = "yes"
  disableOutfitsForPrivilegedPlayers = "no"
  bankSystem = "yes"
  saveGlobalStorage = "yes"
  ghostModeInvisibleEffect = "no"
  displaySkillLevelOnAdvance = "no"
  spellNameInsteadOfWords = "no"
  emoteSpells = "no"
  expireReportsAfterReads = 1
  promptExceptionTracerErrorBox = "yes"
  storePlayerDirection = "no"
  playerQueryDeepness = 2

  -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 15 * 60 * 1000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0
 
  -- Premium-related
  freePremium = "yes"
  premiumForPromotion = "yes"
 
  -- Blessings
  -- NOTE: blessingReduction* regards items/containers loss.
  -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
  blessingsOnlyPremium = "yes"
  blessingReductionBase = 30
  blessingReductionDecreament = 5
  eachBlessReduction = 8
 
  -- Rates
  -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
  experienceStages = "yes"
  rateExperience = 2.0
  rateSkill = 100.0
  rateMagic = 80.0
  rateLoot = 10.0
  rateSpawn = 2
 
  -- Stamina
  rateStaminaLoss = 1
  rateStaminaGain = 1000 / 3
  rateStaminaThresholdGain = 4
  staminaRatingLimitTop = 41 * 60
  staminaRatingLimitBottom = 14 * 60
  rateStaminaAboveNormal = 1.5
  rateStaminaUnderNormal = 0.5
  staminaThresholdOnlyPremium = "yes"
 
  -- Party
  -- NOTE: experienceShareLevelDifference is float number.
  -- experienceShareLevelDifference is highestLevel * value
  experienceShareRadiusX = 30
  experienceShareRadiusY = 30
  experienceShareRadiusZ = 1
  experienceShareLevelDifference = 2 / 3
  extraPartyExperienceLimit = 20
  extraPartyExperiencePercent = 5
 
  -- Global save
  -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
  -- if you want such a system please check out data/globalevents/globalevents.xml.
  globalSaveEnabled = "yes"
  globalSaveHour = 2
  shutdownAtGlobalSave = "no"
  cleanMapAtGlobalSave = "no"
 
  -- Spawns
  deSpawnRange = 2
  deSpawnRadius = 50
 
  -- Summons
  maxPlayerSummons = 2
  teleportAllSummons = "no"
  teleportPlayerSummons = "no"
 
  -- Status
  ownerName = ""
  ownerEmail = ""
  url = "http://Swevo.zapto.org"
  location = "Europe"
  displayGamemastersWithOnlineCommand = "no"
 
  -- Logs
  -- NOTE: This kind of logging does not work in GUI version.
  adminLogsEnabled = "no"
  displayPlayersLogging = "yes"
  prefixChannelLogs = ""
  runeFile = ""
  outLogName = ""
  errorLogName = ""
  truncateLogsOnStartup = "no"
and when i change killsToRedSkull = 35 to 100 nothing happen
please help me
Thanks
 
Perhaps is the lowest amount to get redskull = 2, and the highest = 10 (Just a theory), so it jumps back to the lower amount (if not possible value, jump down on standard)

Lowest = 2
Highest = 10

KillsToRedSkull = 999
->
Error, set back to standard value

standard value = 2

~
 
Last edited:
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