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[League of Legends] General Discussion

My favorite champions is,
1. Poppy
2. Evelynn
3. Cho'gath
4. Kog'Maw

Those are really great champions:D:D
 
He's very good yea, but I'd suggest you to try him before you buy him.
Also some people claim he's OP (including me in some cases)

I already tried him couple of times & he is very good :) but, i got 6k IP atm :S need to save more for stuff :D
 
I am not sure if it's just me... but the client lags like hell.... but while in-game, the lag is "gone"...
While you are picking a champion, I am not even able to change my summoner spells because of the lag...

Another thing that I have notice... is that the client takes 45%, while WoW just take 10%.....

Close every other program & try it.
Mine lags a lot too but when I close my firefox etc. I can do it properly.
 
V8KBF.jpg
 
Yeah all spells boosted


Champions: Champions:

Anivia Anivia

* Stats Stats
o Increased HP per Level to 70 from 65 o Increased HP per Level to 70 from 65
o Increased Base Damage to 48 from 45 o Increased Base Damage to 48 from 45


Amumu Amumu

* Bandage Toss Bandage Toss
o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10 o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10
* Curse of the Sad Mummy Curse of the Sad Mummy
o Reduced Duration to 2 from 2.5 o Reduced Duration to 2 from 2.5


Blitzcrank Blitzcrank

* Stats Stats
o Increased Mana per Level to 40 from 36 o Increased Mana per Level to 40 from 36
* Static Field Static Field
o Reduced Cooldown to 30 from 40 o Reduced Cooldown to 30 from 40
o No longer targets stealthed units o No longer targets stealthed units
* Overdrive Overdrive
o Reduced Cooldown to 15 from 20 o Reduced Cooldown to 15 from 20
o Reduced Mana Cost to 75 from 90 o Reduced Mana Cost to 75 from 90
o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug) o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug)
* Mana Barrier Mana Barrier
o No longer uses or refunds Blitzcrank's mana o No longer uses or refunds Blitzcrank's mana


Cho'Gath Cho'Gath

* Rupture Rupture
o Reduced Cooldown to 9 from 10 o Reduced Cooldown to 9 from 10
o Modified Mana Cost to 90 at all levels from 80/90/100/110/120 o Modified Mana Cost to 90 at all levels from 80/90/100/110/120
* Vorpal Spikes Vorpal Spikes
o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp) o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp)


Corki Corki

* Gatling Gun Gatling Gun
o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120 o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120
* Phosphorous Bomb Phosphorous Bomb
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130


Evelynn Evelynn

* Passive Passive
o When Evelynn scores a kill or assist, she gains 100 + 30*level health. o When Evelynn scores a kill or assist, she gains 100 + 30 * level health.
* Hate Spike Hate Spike
o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28) o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28)
o Second Hit does 100% damage, up from 50%. o Second Hit does 100% damage, up from 50%.
o Second Hit prioritizes nearby wounded enemy champions instead of a random target. o Second Hit prioritizes nearby wounded enemy champions instead of a random target.
o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24. o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24.
o Hate Spike leeches 5/10/15/20/25% of the total damage dealt. o Hate Spike leeches 5/10/15/20/25% of the total damage dealt.
o If the target is alone, Hate Spike deals 33% bonus damage. o If the target is alone, Hate Spike deals 33% bonus damage.
o Hate Spike seek range increased to 375 from 350. o Hate Spike seek range increased to 375 from 350.
* Shadow Walk Shadow Walk
o Duration fixed at 30 seconds from 20/30/40/50/60. o Duration fixed at 30 seconds from 20/30/40/50/60.
o Stun Hit effect coming out of stealth reduced to 1s at all levels. o Stun Hit effect coming out of stealth reduced to 1s at all levels.
o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk. o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk.
o Evelynn fade time reduced to 1.25s down from 1.5. o Evelynn fade time reduced to 1.25s down from 1.5. Her maximum fade time reduced to 4s down from 5s. Her maximum fade time reduced to 4s down from 5s.
o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75 o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75
o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12 o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12
* Ravage Ravage
o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1) o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1)
o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150 o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150
o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26). o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26).
o Ravage range increased to 500 from 250. o Ravage range increased to 500 from 250.
o Ravage cooldown increased to 10 from 9. o Ravage cooldown increased to 10 from 9.
o Ravage incorporates a dash to the target. o Ravage incorporates a dash to the target.
* Ultimate Ultimate
o Remade as Exuding Embrace. o Remade as Exuding Embrace.
o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%. o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%.
o Cooldown goes from 90/75/60 seconds. o Cooldown goes from 90/75/60 seconds.
o Range 650, AoE: 275 o Range 650, AoE: 275
* Stats Stats
o Base AS increased to 0.695 from 0.658. o Base AS increased to 0.695 from 0.658.
o Armor gain per level increased to 4.5 from 4. o Armor gain per level increased to 4.5 from 4.
o Base health increased to 414 from 389 o Base health increased to 414 from 389
o Health gain per level increase to 86 from 76. o Health gain per level increase to 86 from 76.
o MP/5 per level increased to 0.4 per level from 0.25 per level. o MP / 5 per level increased to 0.4 per level from 0.25 per level.
o Base MP/5 raised to 4.6 from 3.6 o Base MP / 5 raised to 4.6 from 3.6


Fiddlesticks Fiddlesticks

* Drain Drain
o Reduced Cooldown to 10 from 12 o Reduced Cooldown to 10 from 12
o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160 o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160
* Dark Wind Dark Wind
o Reduced Cooldown to 14 from 15 o Reduced Cooldown to 14 from 15


Galio Galio

* Righteous Gust Righteous Gust
o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90 o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90
* Resolute Smite Resolute Smite
o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80 o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80
* Idol of Durand Idol of Durand
o Increased Mana Cost to 100/150/200 from 100/145/190 o Increased Mana Cost to 100/150/200 from 100/145/190
o Reduced Duration to 2 from 2.5 o Reduced Duration to 2 from 2.5


Gragas Gragas

* Barrel Roll Barrel Roll
o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8 o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8
o Now slows attack speed by 20/25/30/35/40% o Now slows attack speed by 20/25/30/35/40%
* Drunken Rage Drunken Rage
o Reduced Cooldown to 25 from 30 o Reduced Cooldown to 25 from 30
* Body Slam Body Slam
o Increased Cooldown to 7 from 6 o Increased Cooldown to July from June
* Explosive Cask Explosive Cask
o No longer slows attack speed o No longer slows attack speed


Jax Jax

* Equipment Mastery Equipment Mastery
o Tooltip updated to show health gained from each source dynamically o Tooltip updated to show health gained from each source dynamically
* Leap Strike Leap Strike
o Cast time reduced by roughly 20% and travel speed increased accordingly o Cast time reduced by roughly 20% and travel speed increased accordingly
o Ability power ratio decreased to 0.7 from 0.8 o Ability power ratio decreased to 0.7 from 0.8
* Empower Empower
o Now only deals damage to a single target rather than AoE o Now only deals damage to a single target rather than AoE
o Resets Jax''s swing timer when cast o Resets Jax''s swing timer when cast
o Damage increased to 60/90/120/150/180 (+0.3 AD)(+0.4 AP) from 40/60/80/100/120 (+0.2 AD)(+0.2 AP) o Damage increased to 60/90/120/150/180 (+0.3 AD) (+0.4 AP) from 40/60/80/100/120 (+0.2 AD) (+0.2 AP)
o Mana Cost decreased to 20 from 35 o Mana Cost decreased to 20 from 35
o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5 o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
o Tooltip corrected to accurately state it deals magic damage o Tooltip corrected to accurately state it deals magic damage
o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike. o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.
* Counter Strike Counter Strike
o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP) o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP)
* Relentless Assault Relentless Assault
o New Active: Immediately grants Jax full stacks of Relentless Assault. o New Active: Immediately grants Jax full stacks of Relentless Assault. Costs 80 mana. Costs 80 mana. Cooldown of 60/60/60 seconds. Cooldown of 60/60/60 seconds.
o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from. o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from.
o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault. o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault.


Karthus Karthus

* Lay Waste Lay Waste
o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52 o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52
* Wall of Pain Wall of Pain
o Reduced Cooldown to 18 from 22 o Reduced Cooldown to 18 from 22


Kassadin Kassadin

* Nether Blade Nether Blade
o Reduced Cooldown to 12 from 15 o Reduced Cooldown to 12 from 15


Katarina Katarina

* Death Lotus Death Lotus
o Now fires 3 blades at all levels o Now fires three blades at all levels


Malphite Malphite

* Seismic Shard Seismic Shard
o Reduced Cooldown to 8 from 10 o Reduced Cooldown to 8 from 10
* Unstoppable Force Unstoppable Force
o Reduced Cooldown to 130/115/100 from 140/125/110 o Reduced Cooldown to 130/115/100 from 140/125/110
* Ground Slam Ground Slam
o Fixed a bug causing it to look like it had shorter range than it actually did o Fixed a bug causing it to look like it had shorter range than it actually did


Malzahar Malzahar

* Nether Grasp Nether Grasp
o Reduced Range to 700 from 750 o Reduced Range to 700 from 750
* Call of the Void Call of the Void
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130
* Null Zone Null Zone
o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140 o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140


Miss Fortune Miss Fortune

* Stats Stats
o Reduced Base Armor to 12 from 15 o Reduced Base Armor to 12 from 15
* Scattershot(Make it Rain) Scattershot (Make it Rain)
o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40% o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40%
* Bullet Time Bullet Time
o Reduced Range to 1400 from 1500 o Reduced Range to 1400 from 1500
o Reduced Physical Scaling to 40% per shot from 45% o Reduced Physical Scaling to 40% per shot from 45%
* Strut Strut
o Reduced Movement Speed Cap to 70 from 80 o Reduced Movement Speed Cap to 70 from 80
* Ricochet Shot Ricochet Shot
o Reduced Bounce Range to 500 from 575 o Reduced Bounce Range to 500 from 575


Morgana Morgana

* Black Shield Black Shield
o Reduced AP Ratio to .9 from 1 o Reduced AP Ratio to .9 from a
* Soul Shackles Soul Shackles
o Reduced AP Ratio to .9 from 1 o Reduced AP Ratio to .9 from a
o Reduced Damage to 175/250/325 from 175/250/350 o Reduced Damage to 175/250/325 from 175/250/350


Nasus Nasus

* Siphoning Strike Siphoning Strike
o Now resets auto attacks o Now resets auto attacks


Nidalee Nidalee

* Stats Stats
o Increased Base Damage to 49 from 46 o Increased Base Damage to 49 from 46
* Primal Surge Primal Surge
o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85 o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85


Poppy Poppy

* Devastating Blow Devastating Blow
o Now resets auto attacks o Now resets auto attacks


Rammus Rammus

* Stats Stats
o Increased Movement Speed to 310 from 305 o Increased Movement Speed to 310 from 305
o Increased Base MP Regen to .9 from .75 o Increased Base MP Regen to .9 from .75
* Powerball Powerball
o Reduced Cooldown to 10 from 11 o Reduced Cooldown to 10 from 11
* Defensive Ball Curl Defensive Ball Curl
o Reduced Cooldown to 14 from 15 o Reduced Cooldown to 14 from 15
o Now Scales on 10% of Rammus's Total Armor o Now Scales on 10% of Rammus's Total Armor
* Puncturing Taunt Puncturing Taunt
o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110 o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110
o Made it much more responsive (less likely to bug out =-D) o Made it much more responsive (less likely to bug out =- D)


Ryze Ryze

* Updated Recommended Items Updated Recommended Items
* Base HP increased to 380 from 360. Base HP increased to 380 from 360.
* Base Armor increased to 13 from 11. Base Armor increased to 13 from 11.
* HP Per level increased to 92 from 86. HP Per level increased to 92 from 86.
* Base movement speed increased to 315 from 310 Base movement speed increased to 315 from 310
* Base HP Regen increased to 1.1 from 0.87 Base HP Regen increased to 1.1 from 0.87
* Overload Overload
o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7 o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7
o AP ratio reduced to .4 from .45 o AP ratio reduced to .4 from .45
o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110 o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110
* Rune Prison Rune Prison
o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. (down from 80/120/160/200/240 over the duration) (Down from 80/120/160/200/240 over the duration)
o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration) o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration)
o Now deals 5% of Ryze's maximum mana in bonus damage. o Now deals 5% of Ryze's maximum mana in bonus damage.
o Cast range increased to 625 from 600. o Cast range increased to 625 from 600.
* Spell Flux Spell Flux
o AP Ratio per hit increased to .4 from .38 o AP Ratio per hit increased to .4 from .38
o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140 o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140


Singed Singed

* Stats Stats
o Reduced MR to 30 from 35 (considered a bug) o Reduced MR to 30 from 35 (considered a bug)
* Fling Fling
o Reduced Cooldown to 10 from 11.5 o Reduced Cooldown to 10 from 11.5
* Insanity Potion Insanity Potion
o Reduced Cooldown to 100 from 120 o Reduced Cooldown to 100 from 120
o Reduced Duration to 20 from 25 o Reduced Duration to 20 from 25


Sion Sion

* Death's Caress Death's Caress
o Removed Initial Animation o Removed Initial Animation
o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320 o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320


Sivir Sivir

* On the Hunt On the Hunt
o Increased Haste to 30/60/90% from 25/45/65% o Increased Haste to 30/60/90% from 25/45/65%
* Spell Shield Spell Shield
o Increased Mana Return to 150 from 125 o Increased Mana Return to 150 from 125
o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12 o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12


Swain Swain

* Decrepify Decrepify
o Increased total AP ratio to 0.9 from 0.75. o Increased total AP ratio to 0.9 from 0.75.
o Fixed a bug where Decrepify would slow through Highlander or Ragnarok. o Fixed a bug where Decrepify would slow through Highlander or Ragnarok.
o Fixed a bug where the damage portion sometimes would not break upon leashing the beam. o Fixed a bug where the damage portion sometimes would not break upon leashing the beam.
* Nevermove Nevermove
o Increased AP coefficient to 0.7 from 0.5. o Increased AP coefficient to 0.7 from 0.5.
* Torment Torment
o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224. o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224.
o Increased AP coefficient to 0.8 from 0.6. o Increased AP coefficient to 0.8 from 0.6.
* Carrion Renewal Carrion Renewal
o Increased regen to 300% from 250%. o Increased regen to 300% from 250%.


Taric Taric

* Imbue Imbue
o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130 o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130
o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230 o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230


Teemo Teemo

* Base movespeed increased to 315 from 300. Base movespeed increased to 315 from 300.
* Camouflage Camouflage
o Fade time decreased to 1.5 seconds from 3.0 o Fade time decreased to 1.5 seconds from 3.0
o Being invulnerable will prevent Teemo from Camouflaging. o Being invulnerable will prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
o Recalling will prevent Teemo from Camouflaging. o Recalling will prevent Teemo from Camouflaging.
* Blinding Dart Blinding Dart
o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5 o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
o Cooldown reduced to 8 seconds from 10 o Cooldown reduced to 8 seconds from 10
o Will cancel autoattacks in progress when the blind is applied. o Will cancel autoattacks in progress when the blind is applied.
* Move Quick Move Quick
o Tooltip bug fixed -- will now update to display the effects of cooldown reduction. o Tooltip bug fixed - will now update to display the effects of cooldown reduction.
* Noxious Trap Noxious Trap
o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges. Maximum three charges.
o Each cast requires and consumes a charge. o Each cast requires and consumes a charge.
o Time to gain a charge is reduced by cooldown reduction effects. o Time to gain a charge is reduced by cooldown reduction effects.
o Time to gain next charge does not progress while you are at maximum charges. o Time to gain next charge does not progress while you are at maximum charges.
o Teemo always has two charges stored upon reviving at base. o Teemo always has two charges stored upon reviving at base.
o Cooldown on placing a trap reduced to 1 second from 20. o Cooldown on placing a trap reduced to 1 second from 20.


Tryndamere Tryndamere

* Bloodlust Bloodlust
o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10 o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10
o Increased Damage per Stack to 5 from 3 o Increased Damage per Stack to 5 from 3
* Spinning Slash Spinning Slash
o Reduced Cooldown to 8 from 9 o Reduced Cooldown to 8 from 9
o Increased AoE to 225 from 185 o Increased AoE to 225 from 185


Twisted Fate Twisted Fate

* Pick a Card Pick a Card
o Increased Blue Card Damage/Mana Return to 40/60/80/100/120 from 30/45/60/75/90 o Increased Blue Card Damage / Mana Return to 40/60/80/100/120 from 30/45/60/75/90


Twitch Twitch

* Debilitating Poison Debilitating Poison
o Now has a range indicator o Now has a range indicator
* Expunge Expunge
o Now has a range indicator o Now has a range indicator
* Deadly Venom Deadly Venom
o Reduced Duration to 6 from 8 o Reduced Duration to 6 from 8
+ Slightly Reduced Total Damage to 15-60 from 16-64 + Slightly Reduced Total Damage to 15-60 from 16-64


Urgot Urgot

* Removed "Recommended" tag Removed "Recommended" tag


Items: Items:

* New Item: Hexdrinker New Item: Hexdrinker
o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
o +35 Attack Damage o +35 Attack Damage
o +30 Magic Resistance o +30 Magic Resistance
o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. This effect can occur once every 60 seconds. This effect can occur once every 60 seconds.

* Soul Shroud Soul Shroud
o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged. o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged.

* Kindlegem Kindlegem
o Recipe price lowered to 375 from 425, making the price 850. o Recipe price lowered to 375 from 425, making the price 850.

* Shurelya's Reverie Shurelya's Reverie
o Recipe price increased to 550 from 500. o Recipe price increased to 550 from 500. Total price is unchanged. Total price is unchanged.

* Malady Malady
o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825 total cost. o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1,825 total cost.
o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal. o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal.
o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times. Magic resistance reduction stacks up to 4 times.

* Warmog's Armor Warmog's Armor
o Combine cost dropped to 980 from 1100 = 3000 total cost. o Combine cost dropped to 980 from 1100 = 3000 total cost.
o Base stats changed to 920 health, 30 hp/5 up from 770 health, 30 hp/5 o Base stats changed to 920 health, 30 hp / 5 up from 770 health, 30 hp / 5
o Bonuses now cap at 450 health and 15 hp/5. o Bonuses now cap at 450 health and 15 hp / 5.
o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +15 Health Regen per 5. Bonuses cap at +450 Health, and +15 Health Regen per 5.

* Atma's Impaler Atma's Impaler
o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1975 total cost. o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1,975 total cost.
o Base Stats changed to 45 armor, 180 health from 45 armor, 18% critical strike. o Base Stats changed to 45 armor, 180 health from 1945 armor, 18% critical strike.
o Unique Passive unchanged. o Unique Passive unchanged.

* Rod of Ages Rod of Ages
o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power. o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power.
o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power. o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power.


Everything is writted twice and im too lazdy to delete that
 
Last edited:
Yeah all spells boosted


Champions: Champions:

Anivia Anivia

* Stats Stats
o Increased HP per Level to 70 from 65 o Increased HP per Level to 70 from 65
o Increased Base Damage to 48 from 45 o Increased Base Damage to 48 from 45


Amumu Amumu

* Bandage Toss Bandage Toss
o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10 o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10
* Curse of the Sad Mummy Curse of the Sad Mummy
o Reduced Duration to 2 from 2.5 o Reduced Duration to 2 from 2.5


Blitzcrank Blitzcrank

* Stats Stats
o Increased Mana per Level to 40 from 36 o Increased Mana per Level to 40 from 36
* Static Field Static Field
o Reduced Cooldown to 30 from 40 o Reduced Cooldown to 30 from 40
o No longer targets stealthed units o No longer targets stealthed units
* Overdrive Overdrive
o Reduced Cooldown to 15 from 20 o Reduced Cooldown to 15 from 20
o Reduced Mana Cost to 75 from 90 o Reduced Mana Cost to 75 from 90
o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug) o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug)
* Mana Barrier Mana Barrier
o No longer uses or refunds Blitzcrank's mana o No longer uses or refunds Blitzcrank's mana


Cho'Gath Cho'Gath

* Rupture Rupture
o Reduced Cooldown to 9 from 10 o Reduced Cooldown to 9 from 10
o Modified Mana Cost to 90 at all levels from 80/90/100/110/120 o Modified Mana Cost to 90 at all levels from 80/90/100/110/120
* Vorpal Spikes Vorpal Spikes
o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp) o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp)


Corki Corki

* Gatling Gun Gatling Gun
o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120 o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120
* Phosphorous Bomb Phosphorous Bomb
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130


Evelynn Evelynn

* Passive Passive
o When Evelynn scores a kill or assist, she gains 100 + 30*level health. o When Evelynn scores a kill or assist, she gains 100 + 30 * level health.
* Hate Spike Hate Spike
o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28) o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28)
o Second Hit does 100% damage, up from 50%. o Second Hit does 100% damage, up from 50%.
o Second Hit prioritizes nearby wounded enemy champions instead of a random target. o Second Hit prioritizes nearby wounded enemy champions instead of a random target.
o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24. o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24.
o Hate Spike leeches 5/10/15/20/25% of the total damage dealt. o Hate Spike leeches 5/10/15/20/25% of the total damage dealt.
o If the target is alone, Hate Spike deals 33% bonus damage. o If the target is alone, Hate Spike deals 33% bonus damage.
o Hate Spike seek range increased to 375 from 350. o Hate Spike seek range increased to 375 from 350.
* Shadow Walk Shadow Walk
o Duration fixed at 30 seconds from 20/30/40/50/60. o Duration fixed at 30 seconds from 20/30/40/50/60.
o Stun Hit effect coming out of stealth reduced to 1s at all levels. o Stun Hit effect coming out of stealth reduced to 1s at all levels.
o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk. o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk.
o Evelynn fade time reduced to 1.25s down from 1.5. o Evelynn fade time reduced to 1.25s down from 1.5. Her maximum fade time reduced to 4s down from 5s. Her maximum fade time reduced to 4s down from 5s.
o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75 o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75
o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12 o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12
* Ravage Ravage
o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1) o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1)
o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150 o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150
o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26). o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26).
o Ravage range increased to 500 from 250. o Ravage range increased to 500 from 250.
o Ravage cooldown increased to 10 from 9. o Ravage cooldown increased to 10 from 9.
o Ravage incorporates a dash to the target. o Ravage incorporates a dash to the target.
* Ultimate Ultimate
o Remade as Exuding Embrace. o Remade as Exuding Embrace.
o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%. o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%.
o Cooldown goes from 90/75/60 seconds. o Cooldown goes from 90/75/60 seconds.
o Range 650, AoE: 275 o Range 650, AoE: 275
* Stats Stats
o Base AS increased to 0.695 from 0.658. o Base AS increased to 0.695 from 0.658.
o Armor gain per level increased to 4.5 from 4. o Armor gain per level increased to 4.5 from 4.
o Base health increased to 414 from 389 o Base health increased to 414 from 389
o Health gain per level increase to 86 from 76. o Health gain per level increase to 86 from 76.
o MP/5 per level increased to 0.4 per level from 0.25 per level. o MP / 5 per level increased to 0.4 per level from 0.25 per level.
o Base MP/5 raised to 4.6 from 3.6 o Base MP / 5 raised to 4.6 from 3.6


Fiddlesticks Fiddlesticks

* Drain Drain
o Reduced Cooldown to 10 from 12 o Reduced Cooldown to 10 from 12
o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160 o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160
* Dark Wind Dark Wind
o Reduced Cooldown to 14 from 15 o Reduced Cooldown to 14 from 15


Galio Galio

* Righteous Gust Righteous Gust
o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90 o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90
* Resolute Smite Resolute Smite
o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80 o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80
* Idol of Durand Idol of Durand
o Increased Mana Cost to 100/150/200 from 100/145/190 o Increased Mana Cost to 100/150/200 from 100/145/190
o Reduced Duration to 2 from 2.5 o Reduced Duration to 2 from 2.5


Gragas Gragas

* Barrel Roll Barrel Roll
o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8 o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8
o Now slows attack speed by 20/25/30/35/40% o Now slows attack speed by 20/25/30/35/40%
* Drunken Rage Drunken Rage
o Reduced Cooldown to 25 from 30 o Reduced Cooldown to 25 from 30
* Body Slam Body Slam
o Increased Cooldown to 7 from 6 o Increased Cooldown to July from June
* Explosive Cask Explosive Cask
o No longer slows attack speed o No longer slows attack speed


Jax Jax

* Equipment Mastery Equipment Mastery
o Tooltip updated to show health gained from each source dynamically o Tooltip updated to show health gained from each source dynamically
* Leap Strike Leap Strike
o Cast time reduced by roughly 20% and travel speed increased accordingly o Cast time reduced by roughly 20% and travel speed increased accordingly
o Ability power ratio decreased to 0.7 from 0.8 o Ability power ratio decreased to 0.7 from 0.8
* Empower Empower
o Now only deals damage to a single target rather than AoE o Now only deals damage to a single target rather than AoE
o Resets Jax''s swing timer when cast o Resets Jax''s swing timer when cast
o Damage increased to 60/90/120/150/180 (+0.3 AD)(+0.4 AP) from 40/60/80/100/120 (+0.2 AD)(+0.2 AP) o Damage increased to 60/90/120/150/180 (+0.3 AD) (+0.4 AP) from 40/60/80/100/120 (+0.2 AD) (+0.2 AP)
o Mana Cost decreased to 20 from 35 o Mana Cost decreased to 20 from 35
o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5 o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
o Tooltip corrected to accurately state it deals magic damage o Tooltip corrected to accurately state it deals magic damage
o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike. o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.
* Counter Strike Counter Strike
o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP) o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP)
* Relentless Assault Relentless Assault
o New Active: Immediately grants Jax full stacks of Relentless Assault. o New Active: Immediately grants Jax full stacks of Relentless Assault. Costs 80 mana. Costs 80 mana. Cooldown of 60/60/60 seconds. Cooldown of 60/60/60 seconds.
o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from. o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from.
o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault. o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault.


Karthus Karthus

* Lay Waste Lay Waste
o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52 o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52
* Wall of Pain Wall of Pain
o Reduced Cooldown to 18 from 22 o Reduced Cooldown to 18 from 22


Kassadin Kassadin

* Nether Blade Nether Blade
o Reduced Cooldown to 12 from 15 o Reduced Cooldown to 12 from 15


Katarina Katarina

* Death Lotus Death Lotus
o Now fires 3 blades at all levels o Now fires three blades at all levels


Malphite Malphite

* Seismic Shard Seismic Shard
o Reduced Cooldown to 8 from 10 o Reduced Cooldown to 8 from 10
* Unstoppable Force Unstoppable Force
o Reduced Cooldown to 130/115/100 from 140/125/110 o Reduced Cooldown to 130/115/100 from 140/125/110
* Ground Slam Ground Slam
o Fixed a bug causing it to look like it had shorter range than it actually did o Fixed a bug causing it to look like it had shorter range than it actually did


Malzahar Malzahar

* Nether Grasp Nether Grasp
o Reduced Range to 700 from 750 o Reduced Range to 700 from 750
* Call of the Void Call of the Void
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130
* Null Zone Null Zone
o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140 o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140


Miss Fortune Miss Fortune

* Stats Stats
o Reduced Base Armor to 12 from 15 o Reduced Base Armor to 12 from 15
* Scattershot(Make it Rain) Scattershot (Make it Rain)
o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40% o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40%
* Bullet Time Bullet Time
o Reduced Range to 1400 from 1500 o Reduced Range to 1400 from 1500
o Reduced Physical Scaling to 40% per shot from 45% o Reduced Physical Scaling to 40% per shot from 45%
* Strut Strut
o Reduced Movement Speed Cap to 70 from 80 o Reduced Movement Speed Cap to 70 from 80
* Ricochet Shot Ricochet Shot
o Reduced Bounce Range to 500 from 575 o Reduced Bounce Range to 500 from 575


Morgana Morgana

* Black Shield Black Shield
o Reduced AP Ratio to .9 from 1 o Reduced AP Ratio to .9 from a
* Soul Shackles Soul Shackles
o Reduced AP Ratio to .9 from 1 o Reduced AP Ratio to .9 from a
o Reduced Damage to 175/250/325 from 175/250/350 o Reduced Damage to 175/250/325 from 175/250/350


Nasus Nasus

* Siphoning Strike Siphoning Strike
o Now resets auto attacks o Now resets auto attacks


Nidalee Nidalee

* Stats Stats
o Increased Base Damage to 49 from 46 o Increased Base Damage to 49 from 46
* Primal Surge Primal Surge
o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85 o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85


Poppy Poppy

* Devastating Blow Devastating Blow
o Now resets auto attacks o Now resets auto attacks


Rammus Rammus

* Stats Stats
o Increased Movement Speed to 310 from 305 o Increased Movement Speed to 310 from 305
o Increased Base MP Regen to .9 from .75 o Increased Base MP Regen to .9 from .75
* Powerball Powerball
o Reduced Cooldown to 10 from 11 o Reduced Cooldown to 10 from 11
* Defensive Ball Curl Defensive Ball Curl
o Reduced Cooldown to 14 from 15 o Reduced Cooldown to 14 from 15
o Now Scales on 10% of Rammus's Total Armor o Now Scales on 10% of Rammus's Total Armor
* Puncturing Taunt Puncturing Taunt
o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110 o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110
o Made it much more responsive (less likely to bug out =-D) o Made it much more responsive (less likely to bug out =- D)


Ryze Ryze

* Updated Recommended Items Updated Recommended Items
* Base HP increased to 380 from 360. Base HP increased to 380 from 360.
* Base Armor increased to 13 from 11. Base Armor increased to 13 from 11.
* HP Per level increased to 92 from 86. HP Per level increased to 92 from 86.
* Base movement speed increased to 315 from 310 Base movement speed increased to 315 from 310
* Base HP Regen increased to 1.1 from 0.87 Base HP Regen increased to 1.1 from 0.87
* Overload Overload
o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7 o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7
o AP ratio reduced to .4 from .45 o AP ratio reduced to .4 from .45
o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110 o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110
* Rune Prison Rune Prison
o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. (down from 80/120/160/200/240 over the duration) (Down from 80/120/160/200/240 over the duration)
o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration) o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration)
o Now deals 5% of Ryze's maximum mana in bonus damage. o Now deals 5% of Ryze's maximum mana in bonus damage.
o Cast range increased to 625 from 600. o Cast range increased to 625 from 600.
* Spell Flux Spell Flux
o AP Ratio per hit increased to .4 from .38 o AP Ratio per hit increased to .4 from .38
o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140 o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140


Singed Singed

* Stats Stats
o Reduced MR to 30 from 35 (considered a bug) o Reduced MR to 30 from 35 (considered a bug)
* Fling Fling
o Reduced Cooldown to 10 from 11.5 o Reduced Cooldown to 10 from 11.5
* Insanity Potion Insanity Potion
o Reduced Cooldown to 100 from 120 o Reduced Cooldown to 100 from 120
o Reduced Duration to 20 from 25 o Reduced Duration to 20 from 25


Sion Sion

* Death's Caress Death's Caress
o Removed Initial Animation o Removed Initial Animation
o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320 o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320


Sivir Sivir

* On the Hunt On the Hunt
o Increased Haste to 30/60/90% from 25/45/65% o Increased Haste to 30/60/90% from 25/45/65%
* Spell Shield Spell Shield
o Increased Mana Return to 150 from 125 o Increased Mana Return to 150 from 125
o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12 o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12


Swain Swain

* Decrepify Decrepify
o Increased total AP ratio to 0.9 from 0.75. o Increased total AP ratio to 0.9 from 0.75.
o Fixed a bug where Decrepify would slow through Highlander or Ragnarok. o Fixed a bug where Decrepify would slow through Highlander or Ragnarok.
o Fixed a bug where the damage portion sometimes would not break upon leashing the beam. o Fixed a bug where the damage portion sometimes would not break upon leashing the beam.
* Nevermove Nevermove
o Increased AP coefficient to 0.7 from 0.5. o Increased AP coefficient to 0.7 from 0.5.
* Torment Torment
o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224. o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224.
o Increased AP coefficient to 0.8 from 0.6. o Increased AP coefficient to 0.8 from 0.6.
* Carrion Renewal Carrion Renewal
o Increased regen to 300% from 250%. o Increased regen to 300% from 250%.


Taric Taric

* Imbue Imbue
o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130 o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130
o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230 o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230


Teemo Teemo

* Base movespeed increased to 315 from 300. Base movespeed increased to 315 from 300.
* Camouflage Camouflage
o Fade time decreased to 1.5 seconds from 3.0 o Fade time decreased to 1.5 seconds from 3.0
o Being invulnerable will prevent Teemo from Camouflaging. o Being invulnerable will prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
o Recalling will prevent Teemo from Camouflaging. o Recalling will prevent Teemo from Camouflaging.
* Blinding Dart Blinding Dart
o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5 o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
o Cooldown reduced to 8 seconds from 10 o Cooldown reduced to 8 seconds from 10
o Will cancel autoattacks in progress when the blind is applied. o Will cancel autoattacks in progress when the blind is applied.
* Move Quick Move Quick
o Tooltip bug fixed -- will now update to display the effects of cooldown reduction. o Tooltip bug fixed - will now update to display the effects of cooldown reduction.
* Noxious Trap Noxious Trap
o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges. Maximum three charges.
o Each cast requires and consumes a charge. o Each cast requires and consumes a charge.
o Time to gain a charge is reduced by cooldown reduction effects. o Time to gain a charge is reduced by cooldown reduction effects.
o Time to gain next charge does not progress while you are at maximum charges. o Time to gain next charge does not progress while you are at maximum charges.
o Teemo always has two charges stored upon reviving at base. o Teemo always has two charges stored upon reviving at base.
o Cooldown on placing a trap reduced to 1 second from 20. o Cooldown on placing a trap reduced to 1 second from 20.


Tryndamere Tryndamere

* Bloodlust Bloodlust
o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10 o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10
o Increased Damage per Stack to 5 from 3 o Increased Damage per Stack to 5 from 3
* Spinning Slash Spinning Slash
o Reduced Cooldown to 8 from 9 o Reduced Cooldown to 8 from 9
o Increased AoE to 225 from 185 o Increased AoE to 225 from 185


Twisted Fate Twisted Fate

* Pick a Card Pick a Card
o Increased Blue Card Damage/Mana Return to 40/60/80/100/120 from 30/45/60/75/90 o Increased Blue Card Damage / Mana Return to 40/60/80/100/120 from 30/45/60/75/90


Twitch Twitch

* Debilitating Poison Debilitating Poison
o Now has a range indicator o Now has a range indicator
* Expunge Expunge
o Now has a range indicator o Now has a range indicator
* Deadly Venom Deadly Venom
o Reduced Duration to 6 from 8 o Reduced Duration to 6 from 8
+ Slightly Reduced Total Damage to 15-60 from 16-64 + Slightly Reduced Total Damage to 15-60 from 16-64


Urgot Urgot

* Removed "Recommended" tag Removed "Recommended" tag


Items: Items:

* New Item: Hexdrinker New Item: Hexdrinker
o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
o +35 Attack Damage o +35 Attack Damage
o +30 Magic Resistance o +30 Magic Resistance
o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. This effect can occur once every 60 seconds. This effect can occur once every 60 seconds.

* Soul Shroud Soul Shroud
o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged. o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged.

* Kindlegem Kindlegem
o Recipe price lowered to 375 from 425, making the price 850. o Recipe price lowered to 375 from 425, making the price 850.

* Shurelya's Reverie Shurelya's Reverie
o Recipe price increased to 550 from 500. o Recipe price increased to 550 from 500. Total price is unchanged. Total price is unchanged.

* Malady Malady
o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825 total cost. o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1,825 total cost.
o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal. o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal.
o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times. Magic resistance reduction stacks up to 4 times.

* Warmog's Armor Warmog's Armor
o Combine cost dropped to 980 from 1100 = 3000 total cost. o Combine cost dropped to 980 from 1100 = 3000 total cost.
o Base stats changed to 920 health, 30 hp/5 up from 770 health, 30 hp/5 o Base stats changed to 920 health, 30 hp / 5 up from 770 health, 30 hp / 5
o Bonuses now cap at 450 health and 15 hp/5. o Bonuses now cap at 450 health and 15 hp / 5.
o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +15 Health Regen per 5. Bonuses cap at +450 Health, and +15 Health Regen per 5.

* Atma's Impaler Atma's Impaler
o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1975 total cost. o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1,975 total cost.
o Base Stats changed to 45 armor, 180 health from 45 armor, 18% critical strike. o Base Stats changed to 45 armor, 180 health from 1945 armor, 18% critical strike.
o Unique Passive unchanged. o Unique Passive unchanged.

* Rod of Ages Rod of Ages
o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power. o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power.
o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power. o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power.


Everything is writted twice and im too lazdy to delete that

Where = Soruce?
What page ? o_O
 
Test Realm changelog i got this from leagueoflegends.pl where some players does have access to test realm
 
UPDATE:
Anivia

Stats
o Increased HP per Level to 70 from 65
o Increased Base Damage to 48 from 45

Amumu

Bandage Toss
o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10

Curse of the Sad Mummy
o Reduced Duration to 2 from 2.5

Blitzcrank

Stats
o Increased Mana per Level to 40 from 36

Static Field
o Reduced Cooldown to 30 from 40
o No longer targets stealthed units

Overdrive
o Reduced Cooldown to 15 from 20
o Reduced Mana Cost to 75 from 90
o Now Reduces Movement Speed by 75 instead of 25% (fixes an edge case bug)

Mana Barrier
o No longer uses or refunds Blitzcrank's mana

Cho'Gath

Rupture
o Reduced Cooldown to 9 from 10
o Modified Mana Cost to 90 at all levels from 80/90/100/110/120

Vorpal Spikes
o Now classified as a SpellAoE (procs Rylai's Scepter and Spell Vamp)

Corki

Gatling Gun
o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120

Phosphorous Bomb
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130

Evelynn

Passive
o When Evelynn scores a kill or assist, she gains 100 + 30*level health.

Hate Spike
o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28)
o Second Hit does 100% damage, up from 50%.
o Second Hit prioritizes nearby wounded enemy champions instead of a random target.
o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24.
o Hate Spike leeches 5/10/15/20/25% of the total damage dealt.
o If the target is alone, Hate Spike deals 33% bonus damage.
o Hate Spike seek range increased to 375 from 350.

Shadow Walk
o Duration fixed at 30 seconds from 20/30/40/50/60.
o Stun Hit effect coming out of stealth reduced to 1s at all levels
o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4 seconds after shadow walk.
o Evelynn fade time reduced to 1.25s down from 1.5. Her maximum fade time reduced to 4s down from 5s.
o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75
o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12

Ravage
o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1)
o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150
o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the target (up from 10/14/18/22/26).
o Ravage range increased to 500 from 250.
o Ravage cooldown increased to 10 from 9.
o Ravage incorporates a dash to the target.

Ultimate
o Remade as Exuding Embrace.
o Evelynn channels the essence of night, blinding enemies in the targeted area as well as reducing their movement speed by 45/60/75%.
o Cooldown goes from 90/75/60 seconds.
o Range 650, AoE: 275

Stats
o Base AS increased to 0.695 from 0.658.
o Armor gain per level increased to 4.5 from 4.
o Base health increased to 414 from 389
o Health gain per level increase to 86 from 76.
o MP/5 per level increased to 0.4 per level from 0.25 per level.
o Base MP/5 raised to 4.6 from 3.6

Fiddlesticks

* Drain
o Reduced Cooldown to 10 from 12
o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160

* Dark Wind
o Reduced Cooldown to 14 from 15

Galio

Righteous Gust
o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90

Resolute Smite
o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80

Idol of Durand
o Increased Mana Cost to 100/150/200 from 100/145/190
o Reduced Duration to 2 from 2.5

Gragas

Barrel Roll
o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8
o Now slows attack speed by 20/25/30/35/40%

Drunken Rage
o Reduced Cooldown to 25 from 30

Body Slam
o Increased Cooldown to 7 from 6

Explosive Cask
o No longer slows attack speed

Jax

Equipment Mastery
o Tooltip updated to show health gained from each source dynamically

Leap Strike
o Cast time reduced by roughly 20% and travel speed increased accordingly
o Ability power ratio decreased to 0.7 from 0.8

Empower
o Now only deals damage to a single target rather than AoE
o Resets Jax'’s swing timer when cast
o Damage increased to 60/90/120/150/180 (+0.3 AD)(+0.4 AP) from 40/60/80/100/120 (+0.2 AD)(+0.2 AP)
o Mana Cost decreased to 20 from 35
o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
o Tooltip corrected to accurately state it deals magic damage
o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.

Counter Strike
o Damage increased to 80/110/140/170/200 (+0.6 AP) from 80/100/120/140/160 (+0.6 AP)

Relentless Assault
o New Active: Immediately grants Jax full stacks of Relentless Assault. Costs 80 mana. Cooldown of 60/60/60 seconds.
o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from.
o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault.

Karthus

Lay Waste
o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52

Wall of Pain
o Reduced Cooldown to 18 from 22

Kassadin

Nether Blade
o Reduced Cooldown to 12 from 15

Katarina

Death Lotus
o Now fires 3 blades at all levels

Malphite

Seismic Shard
o Reduced Cooldown to 8 from 10

Unstoppable Force
o Reduced Cooldown to 130/115/100 from 140/125/110

Landslide
o Fixed a bug causing it to look like it had shorter range than it actually did

Malzahar

Nether Grasp
o Reduced Range to 700 from 750

Call of the Void
o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130

Null Zone
o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140

Miss Fortune

Stats
o Reduced Base Armor to 12 from 15

Scattershot
o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40%

Bullet Time
o Reduced Range to 1400 from 1500
o Reduced Physical Scaling to 40% per shot from 45%

Strut
o Reduced Movement Speed Cap to 70 from 80

Ricochet Shot
o Reduced Bounce Range to 500 from 575

Morgana

Black Shield
o Reduced AP Ratio to .9 from 1

Soul Shackles
o Reduced AP Ratio to .9 from 1
o Reduced Damage to 175/250/325 from 175/250/350

Nasus

Siphoning Strike
o Now resets auto attacks
Nidalee

Stats
o Increased Base Damage to 49 from 46

Primal Surge
o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85

Poppy

Devastating Blow
o Now resets auto attacks

Rammus

Stats
o Increased Movement Speed to 310 from 305
o Increased Base MP Regen to .9 from .75

Powerball
o Reduced Cooldown to 10 from 11

Defensive Ball Curl
o Reduced Cooldown to 14 from 15
o Now Scales on 10% of Rammus's Total Armor

Puncturing Taunt
o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110
o Made it much more responsive (less likely to bug out =-D)

Ryze

* Updated Recommended Items
* Base HP increased to 380 from 360.
* Base Armor increased to 13 from 11.
* HP Per level increased to 92 from 86.
* Base movement speed increased to 315 from 310
* Base HP Regen increased to 1.1 from 0.87

Overload
o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7
o AP ratio reduced to .4 from .45
o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110

Rune Prison
o No longer deals damage per tick and deals 60/95/130/165/200 damage up front. (down from 80/120/160/200/240 over the duration)
o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare duration)
o Now deals 5% of Ryze's maximum mana in bonus damage.
o Cast range increased to 625 from 600.

Spell Flux
o AP Ratio per hit increased to .4 from .38
o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140

Singed

Stats
o Reduced MR to 30 from 35 (considered a bug)

Fling
o Reduced Cooldown to 10 from 11.5

Insanity Potion
o Reduced Cooldown to 100 from 120
o Reduced Duration to 20 from 25

Sion

Death's Caress
o Removed Initial Animation
o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320

Sivir

On the Hunt
o Increased Haste to 30/60/90% from 25/45/65%

Spell Shield
o Increased Mana Return to 150 from 125
o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12

Swain

Decrepify
o Increased total AP ratio to 0.9 from 0.75.
o Fixed a bug where Decrepify would slow through Highlander or Ragnarok.
o Fixed a bug where the damage portion sometimes would not break upon leashing the beam.

Nevermove
o Increased AP coefficient to 0.7 from 0.5.

Torment
o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224.
o Increased AP coefficient to 0.8 from 0.6.

Carrion Renewal
o Increased regen to 300% from 250%.

Taric

Imbue
o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130
o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230

Teemo

Base movespeed increased to 315 from 300.

Camouflage
o Fade time decreased to 1.5 seconds from 3.0
o Being invulnerable will prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
o Recalling will prevent Teemo from Camouflaging.

Blinding Dart
o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
o Cooldown reduced to 8 seconds from 10
o Will cancel autoattacks in progress when the blind is applied.

Move Quick
o Tooltip bug fixed -- will now update to display the effects of cooldown reduction.

Noxious Trap
o Teemo gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges.
o Each cast requires and consumes a charge.
o Time to gain a charge is reduced by cooldown reduction effects.
o Time to gain next charge does not progress while you are at maximum charges.
o Teemo always has two charges stored upon reviving at base.
o Cooldown on placing a trap reduced to 1 second from 20.

Tryndamere

Bloodlust
o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10
o Increased Damage per Stack to 5 from 3

Spinning Slash
o Reduced Cooldown to 8 from 9
o Increased AoE to 225 from 185

Twisted Fate

Pick a Card
o Increased Blue Card Damage/Mana Return to 40/60/80/100/120 from 30/45/60/75/90

Twitch

Debilitating Poison
o Now has a range indicator
Expunge
o Now has a range indicator
Deadly Venom
o Reduced Duration to 6 from 8
+ Slightly Reduced Total Damage to 15-60 from 16-64

Urgot

* Removed "Recommended" tag

Items

New Item: Hexdrinker
o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold
o +35 Attack Damage
o +30 Magic Resistance
o UNIQUE Passive: If you are below 40% of your maximum health after taking magic damage, you gain 30 Attack Damage and 150 Magic Resistance for 4 seconds. This effect can occur once every 60 seconds.

Soul Shroud
o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold, total price and stats unchanged.

Kindlegem
o Recipe price lowered to 375 from 425, making the price 850.

Shurelya's Reverie
o Recipe price increased to 550 from 500. Total price is unchanged.

Malady
o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825 total cost.
o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal.
o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times.

Warmog's Armor
o Combine cost dropped to 980 from 1100 = 3000 total cost.
o Base stats changed to 920 health, 30 hp/5 up from 770 health, 30 hp/5
o Bonuses now cap at 450 health and 15 hp/5.
o Unique Passive changed to: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +15 Health Regen per 5.

Atma's Impaler
o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1975 total cost.
o Base Stats changed to 45 armor, 180 health from 45 armor, 18% critical strike.
o Unique Passive unchanged.

Rod of Ages
o Base Stats changed to 450 health, 525 mana and 60 ability power up from 360 health, 425 mana and 50 ability power.
o Bonuses cap at 180 health, 200 mana and 20 ability power, down from 270 health, 300 mana and 30 ability power.
 
I just started playing, and what do i use my IP for? xD

IP = The money on League Of Legends which you earn through winning/loosing games , You use it for buying Champions (Heroes you play with) and buying Runes, You can also donate for Riot Points which allows you to buy Champions & Skins & IP/XP Boosts
 
So , do anyone know next weeks champions:O?

They were already posted few pages back.

Anivia (mage)
Corki (ranged DPS)
Katarina (melee DPS)
Kayle (support)
NuNu (tank)
Singed (tank)
Tristana (ranged DPS)
Veigar (mage)
Zilean (support)
Pantheon (melee DPS)
 
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