J.Dre
Unity Games
It would be neat to see how rotating perspectives would work in Tibia. Nice idea!
It's still that fact that they gave up on the other server lol. With a team you work things out.you don't quit. But k ur right.... Lol
Rofl, you just have to be the douche in every single thread. Dont you?
this isn't actually going to be a thing, rightTo celebrate 2015 and further our distance from tibia we've decided to change the perspective of the game!
Regards,
TrollWare
Haha, We're not TrollWare, we're 8Ware trolling youthis isn't actually going to be a thing, right
Thought so. However, it did look pretty interesting.Haha, We're not TrollWare, we're 8Ware trolling you
Yeah, not sure whether it would be fun to play in it or notThought so. However, it did look pretty interesting.
Yeah, it was just a test with different fonts, it will changeI hope that font for the inventories gets changed. Pretty nice otherwise.
Strangely enought that perspective would work if it was a sidescroller perspective. Like with jumping and shit. however the map would have the be in the <---> direction. Doesnt really mean you can have a 2048x2048 map more like 4096x256.. approx..To celebrate 2015 and further our distance from tibia we've decided to change the perspective of the game!
Regards,
TrollWare
Big shield is new skill bar, after u click on it a window with your statistics(skills mostly) will appear.The aesthetic is nice and well done. I'm not a fan of the bottom half though. There is just a lot of wasted space and could be designed better. Such as the health/mana/ect. bars could be more compact and probably fit near the cooldown area, have the FPS and ping able to be moved around manually (people will appreciate it), remove that shield if it has no further use than being something to look at, and move all it over starting at the left of the screen while making the chat longer.
But that's just my thought on it.
Then why differentiate between that and the other eight already small and such? More often than not people will always have that window open.Big shield is new skill bar, after u click on it a window with your statistics(skills mostly) will appear.
There's no difference, all skills are contained in that window. The main reason to why we feel that we don't need a skill window is that most players want to see it all the time to track their percentage. Since we don't have that percentage we'd rather lift that window into it's own that can be opened at any time. This works the same in Tibia's flash client, in which they still do track skills. I don't know whether the bars will change their appearance much, but this window is minimized to a small view, when the window is bigger the chat gets bigger.Then why differentiate between that and the other eight already small and such? More often than not people will always have that window open.