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List of useful TFS 1.x scripts.

zbizu

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As in thread title. Converting/optimising popular systems/events from older TFS to 1.0+. This is just a list, everyone can request/contribute, just post here and first post will be updated.

If you need certain event, but you can't find it, use CTRL+F (mac browser: function + F) and type its name.
If it's not there, you may post your request.

List of scripts:
If there is "(requested)" and there are no links, it means that no thread with that script/system/event was posted yet.
Bold green prefix([TFS 1.2]) - script works on TFS 1.2 (master branch)
  1. events:
    - [TFS 1.2] Advanced Monster Arena by MatheusMkalo
    - [TFS 1.x] Last Man Standing by nevix
    - [TFS 1.1] Rain Items by zbizu
    - (requested) capture the flag(CTF)
    - (requested) swim/firestorm event
    - (requested) zombie event
    - (requested) castle war
    - (requested) rush/run event
  2. mini-games:
    - [TFS 1.2] Football codes by Printer
    - [TFS (any)] .::1-Row Slot Machine::. by cbrm
    - [TFS 1.x] Snake System by imkingran (based on Mock's)
    - [TFS 1.x] Tower Defense Event by Printer
    - [TFS 1.1] Monster Arena by Summ
    - (requested) bomberman
  3. custom server systems:
    - [TFS 1.x] Bounty Hunter System by imkingran
    - [TFS 1.1] "Catacombs" Teleporter - Great for RPG servers by Fresh
    - [TFS 1.x] Change Map by Printer (map changer for war servers)
    - [TFS 1.x] Crafting System by Colors
    - [TFS 1.1] Donation castle system by nevix
    - [TFS 1.1] Extra loot system by zbizu
    - [TFS 1.2] Frozen Starlight portal by beastn
    - [TFS 1.1] KD ratio by Ninja
    - [TFS 1.0] Marriage System by Godely
    - [TFS 1.1] onAdvance reward by zbizu
    - [TFS 1.1] Outfit Bonuses by Colors
    - [TFS 1.0] Potions System : Percents and Summons! by Codinablack
    - [TFS 1.2] Revive system + resurrection spell by Zbizu
    - [TFS 1.x] Revive System by Colors
    - [TFS 1.2] Colors revive system - Revive Spell (extension for script above)
    - [TFS 1.1] Simple VIP System by nevix
    - [TFS 1.1] Skill Points, modalwindow by zbizu
    - [TFS 1.0] Skill Point System by Codinablack
    - [TFS 1.1] Teleporter spot (configurable price and storage) by zbizu
    - [TFS 1.1] Training anti-afk/sp limit by zbizu
    - [TFS 1.0] VIP System by Printer and Summ
    - (requested) pet system
    - (requested) reborn system
  4. ranks:
    - [TFS 1.1] !rank by zbizu
    - [TFS 1.1] Broadcasting TOP 5 fraggers by zbizu
    - (requested) weapon best hit rank
  5. common quests:
    - (requested) task system
    - (requested) poi
    - (requested) inq
    - (requested) oak
    - (requested) svargrond arena
  6. essentials
    - [TFS 1.1] Classic PVP Arena by zbizu
    - [TFS 1.x] First Items by javiKINGA
    - [TFS 1.1] Hot cuisine + improved diving by zbizu
    - [TFS 1.1] Improved tools system by zbizu
    - [TFS 1.2] Modal Window Addon and Mount Doll by beastn
    - [TFS 1.1][10.76+] Old MW sprite + timer by zbizu
    - [TFS 1.2] TP room text/effects by zbizu
  7. character/item upgrade systems:
    - [TFS 1.0] Advanced Item/Set Item Management by Giddran (old)
    - [TFS 1.1] Items upgrading (jewels) by zbizu (based on Azi's script)
    - [TFS 1.1] Random Item Stats by zbizu (based on Cykotitan's mod)
    - [TFS 1.1] Slot system by zbizu (based on Mock's script)
    - [TFS 1.2] Spell Upgrade System by Codex NG
    - [TFS 1.1] Ultimate item stat system by zbizu (exp/loot ring, custom items lootable, elemental stats on weapons and armors)
  8. monsters / NPCs:
    - [TFS 1.1] Addon NPC (Varkhal) by zbizu
    - [TFS 1.1] Healer/blessings NPC by zbizu
    - [TFS 1.1] Thais Temple NPC Quentin BLESSER/HEALER/HELPER by danne3131
    - [TFS 1.x] Town NPC buff by Ninja
    - [TFS 1.1] Cat mages - insane custom AI example by zbizu
  9. player commands:
    - [TFS 1.0] !buyaddon "addon by Davidmemo
    - [TFS 1.1] !exp, !mana by zbizu
  10. admin/god tools:
    - [TFS 1.1] Jail / Unjail System by Summ
    - [TFS 1.1] Luascript channel by zbizu
    - [TFS 1.1] spyEq(cid, target), spyDepot(cid, target, town) by zbizu
    - [TFS 1.0] Talkaction / modalWindow group flags calculator by zbizu
    - [TFS 1.1] Teleport wand for admins by zbizu
    - [TFS 1.x][Event] Walkthrough everything Ctrl + Arrow keys by Printer
  11. functions, libs and compats:
    - [TFS 1.1] attributes functions from 0.3.7 by zbizu
    - [TFS 1.1] Items parser (useful for searching ids) by zbizu
    - [TFS 1.x] lib folder in "data" like 0.4 by zbizu (based on Limos's advice)
    - [TFS 1.1] Lua map generator (beta) by zbizu
    - [TFS 1.2] Parsers by Codex NG
    - [TFS 1.x] Player.setExhaustion, Player.getExhaustion by Printer
    - [TFS 1.x] Position.iterateArea by Crypton3 (execute tile function for specified area)
    - [TFS 1.x] Stop Movement by Printer
    - [TFS 1.x] Weather System by Printer
    - (requested) guild functions lib
  12. lists of functions, numbers and variables:
    - [TFS 1.0] LUA Functions List by TheChaos
    - [TFS 1.0] LUA Functions by cbrm
    - [TFS 1.x] Enums by Evan
    - [TFS 1.x] Talkaction to get metamethods by Jotran
    - [TFS 1.0] Spellid Generator by Codinablack
    - [client] Monster looktypes (go to last page for newest client looktypes)
  13. other:
    - [TFS 1.1] Fishing monsters by forgee
    - [TFS 1.2] Guild Leaders channel by zbizu
    - [TFS 1.1] Monster/spell/creaturescriptspack for 10.3+ by Moj Mistrz
    - [TFS 1.x] open world style chests by zbizu
    - [TFS 1.x] Simple Buy / Sell Shops by Jotran
    - [TFS 0.3+/1.1] Show Item Price onLook by Joe Rod (version for 1.1 in 7th post)
    - (requested) town guard npc (details: here)
    - (requested) guild extra exp time (details: here)
    - (requested) custom spells (details: here)
 
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I wrote a Zombie event, I will have to test it again and will post it after my exam phase.
 
I'd add some of my scripts here, but they're outdated, inefficient and were not tested on newest trunks.

@Ahilphino
1.0 refers to all 1.x versions.

@Summ
feel free to edit that list after you post that script
 
You can get poi, inq, oak, task system, svargrond arena, healer/blessing npc from Printers datapack.
 
You can get poi, inq, oak, task system, svargrond arena, healer/blessing npc from Printers datapack.

+1 That's where I took most of my scripts and also some from zbisu's evo rpg, but would be cool to have invidiual scripts released since most people wouldn't think to check their released projects and take scripts from there.
 
+1 That's where I took most of my scripts and also some from zbisu's evo rpg, but would be cool to have invidiual scripts released since most people wouldn't think to check their released projects and take scripts from there.
I agree, though with the github's search you can get a lot more out from printers datapack.
 
FireStorm event. I converted FS Event for my project from 0.4 to 1.x it took me 2 hours.
 
I'll bring a few proposals that I believe myself and the Community would love to see "completed/updated" for the TFS 1.x series.

-Random extra item stats upon drop, (when looting) if possibly in any way without source edit.
http://otland.net/threads/mod-random-item-stats.130295/ -Something like this, loved your socket system.

-Trainer online for soulpoints.
http://otland.net/threads/revised-s...layer-to-temple-when-soul-0.93744/#post951192

-Other Events:
http://otland.net/threads/cheap-eve...ush-run-course-of-water-tower-defense.154440/
http://otland.net/threads/the-cheap...al-scalding-lava-battle-boats-rush-td.157251/

-Weapon Hit Rank System
http://otland.net/threads/system-weapon-hit-rank.161584/

-Modal Window Server Bug and Map Error Report System.

Forgive me if any of those above already exists.
Keep up all the great work, TFS 1.x for the win. ;)

Kind Regards,
Eldin.
 
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