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CreatureEvent Login Message

Will for sure add this to my Racewars Project if it works with TFS 0.2. :)

Kind Regards,
Eldin.
 
It's bad =/
Why all peoples see it?
2vt3b60.jpg


if player X get login = msg
player Y already logged but = he SEE MSG of player X !!!

WTF?
 
Respect:

Please, don't post your own codes in my thread.
well, at least pay attention to what they write

And more hardcore version of this:
Lua:
if(getPlayerStorageValue(cid, 19622)) == -1 then
    [code]
    setPlayerStorageValue(cid, 19622, 1)
    return true
end

is this:
Lua:
local lastLogin = getPlayerLastLoginSaved(cid)
    if(lastLogin == 0) 
        [code]
    end
why would you waste an additional storage when other function can check that part
even if it's a small difference, scripters should be the most efficient possible with their codes
 
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