dgprado
Member
Core was generated by `./theforgottenserver'.
Program terminated with signal 11, Segmentation fault.
#0 0x00000000006d6514 in Thing::isRemoved (this=0x0) at thing.cpp:113
113 {
(gdb) bt
#0 0x00000000006d6514 in Thing::isRemoved (this=0x0) at thing.cpp:113
#1 0x000000000048b1fb in Container::isRemoved (this=0x45d30750)
at container.h:105
#2 0x00000000006d6553 in Thing::isRemoved (this=0x917fa9a0) at thing.cpp:118
#3 0x000000000048b1fb in Container::isRemoved (this=0x917fa950)
at container.h:105
#4 0x00000000006d6553 in Thing::isRemoved (this=0x58753c20) at thing.cpp:118
#5 0x000000000048b1fb in Container::isRemoved (this=0x58753bd0)
at container.h:105
#6 0x00000000006d6553 in Thing::isRemoved (this=0x1a4d1e58) at thing.cpp:118
#7 0x000000000056d124 in Item::canDecay (this=0x1a4d1e30) at item.cpp:1673
#8 0x00000000004ec2ce in Game::startDecay (this=0xa3ba60, item=0x1a4d1e30)
at game.cpp:4960
#9 0x00000000004ec3f2 in Game::internalDecayItem (this=0xa3ba60,
item=0x1a4d1e30) at game.cpp:4979
#10 0x00000000004ec36d in Game::startDecay (this=0xa3ba60, item=0x1a4d1e30)
at game.cpp:4970
#11 0x00000000004ec3f2 in Game::internalDecayItem (this=0xa3ba60,
item=0x1a4d1e30) at game.cpp:4979
#12 0x00000000004ec36d in Game::startDecay (this=0xa3ba60, item=0x1a4d1e30)
at game.cpp:4970
#13 0x00000000004ec3f2 in Game::internalDecayItem (this=0xa3ba60,
item=0x1a4d1e30) at game.cpp:4979
Some one knows what is mean ?
Program terminated with signal 11, Segmentation fault.
#0 0x00000000006d6514 in Thing::isRemoved (this=0x0) at thing.cpp:113
113 {
(gdb) bt
#0 0x00000000006d6514 in Thing::isRemoved (this=0x0) at thing.cpp:113
#1 0x000000000048b1fb in Container::isRemoved (this=0x45d30750)
at container.h:105
#2 0x00000000006d6553 in Thing::isRemoved (this=0x917fa9a0) at thing.cpp:118
#3 0x000000000048b1fb in Container::isRemoved (this=0x917fa950)
at container.h:105
#4 0x00000000006d6553 in Thing::isRemoved (this=0x58753c20) at thing.cpp:118
#5 0x000000000048b1fb in Container::isRemoved (this=0x58753bd0)
at container.h:105
#6 0x00000000006d6553 in Thing::isRemoved (this=0x1a4d1e58) at thing.cpp:118
#7 0x000000000056d124 in Item::canDecay (this=0x1a4d1e30) at item.cpp:1673
#8 0x00000000004ec2ce in Game::startDecay (this=0xa3ba60, item=0x1a4d1e30)
at game.cpp:4960
#9 0x00000000004ec3f2 in Game::internalDecayItem (this=0xa3ba60,
item=0x1a4d1e30) at game.cpp:4979
#10 0x00000000004ec36d in Game::startDecay (this=0xa3ba60, item=0x1a4d1e30)
at game.cpp:4970
#11 0x00000000004ec3f2 in Game::internalDecayItem (this=0xa3ba60,
item=0x1a4d1e30) at game.cpp:4979
#12 0x00000000004ec36d in Game::startDecay (this=0xa3ba60, item=0x1a4d1e30)
at game.cpp:4970
#13 0x00000000004ec3f2 in Game::internalDecayItem (this=0xa3ba60,
item=0x1a4d1e30) at game.cpp:4979
Some one knows what is mean ?