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Loot chance problem

Rhyund

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May 3, 2010
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Hi all! I need some help, please =)

I got a problem with loot:

HTML:
<loot>
        <item name="gold coin" countmax="25" chance="67500" />
        <item name="bronze amulet" chance="110" />
        <item id="2376" chance="5000" /><!-- sword -->
        <item name="axe" chance="4000" />
        <item name="mace" chance="12840" />
        <item name="brass helmet" chance="7700" />
        <item name="chain armor" chance="10000" />
        <item name="plate shield" chance="20020" />
        <item id="2554" chance="310" /><!-- shovel -->
        <item name="meat" chance="5000" />
        <item name="minotaur leather" chance="990" />
        <item name="minotaur horn" countmax="2" chance="2090" />
    </loot>

When I kill a minotaur and get minotaur horns, for example, all the items with easier chance to drop always drop too:

16:53 Loot of a minotaur: 2 minotaur horns, meat, a plate shield, a chain armor, a brass helmet, a mace, an axe, a sword, 5 gold coins
16:53 Loot of a minotaur: 2 minotaur horns, meat, a plate shield, a chain armor, a brass helmet, a mace, an axe, a sword, 20 gold coins

The same occurs with all monsters.

16:56 Loot of a giant spider: a strong health potion, a spider silk, plate legs, 10 poison arrows, knight legs, a knight armor, a plate armor, a steel helmet, a two handed sword, a time ring, 29 gold coins

How could I fix it?

[TFS 1.3]
 
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