this is the magic all for INQ. i dont know what is wrong i dont get any errors it just doesnt work.
7494 = holy water
i think its all step up right. i also tried searching for this but i can find it.
7494 = holy water
Code:
<action itemid="7494" event="script"><![CDATA[
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(itemEx.id == 8753) then
doTransformItem(itemEx.uid, 8754)
doSendMagicEffect(toPosition, CONST_ME_POFF)
elseif(itemEx.id == 8755) then
doTransformItem(itemEx.uid, 8756)
doSendMagicEffect(toPosition, CONST_ME_POFF)
elseif(itemEx.id == 8757) then
doTransformItem(itemEx.uid, 8758)
doSendMagicEffect(toPosition, CONST_ME_POFF)
elseif(itemEx.id == 8759) then
setPlayerStorageValue(cid, 5052, 1)
doSendMagicEffect(toPosition, CONST_ME_POFF)
end
return true
end
]]></action>
Code:
<item id="8753" article="a" name="magic barrier" />
<item id="8754" article="an" name="energy barrier">
<attribute key="decayTo" value="8755" />
<attribute key="duration" value="20" />
</item>
<item id="8755" article="a" name="fire barrier" />
<item id="8756" article="an" name="energy barrier">
<attribute key="decayTo" value="8757" />
<attribute key="duration" value="20" />
</item>
<item id="8757" article="a" name="fire barrier" />
<item id="8758" article="an" name="energy barrier">
<attribute key="decayTo" value="8759" />
<attribute key="duration" value="20" />
</item>
<item id="8759" article="a" name="fire barrier">
<attribute key="decayTo" value="8753" />
<attribute key="duration" value="20" />
</item>
i think its all step up right. i also tried searching for this but i can find it.