local cfg = {
resetStreaksOnLogin = true, -- true/false. If true: When you login your deaths and kills streaks will be reseted to 0.
kills = 1000, -- storage.
deaths = 1001, -- storage.
channel = 10, -- In this channel the script will be broadcasting. Channel ID, not name ;p
-- Explode
useExplodeOnDeath = true, -- true/false. if true: when you die you will explode when you die causing X dmg in a specified area.
explodeEffect = CONST_ME_FIREATTACK, -- Effect on the explosion.
explodeDamage = 500, -- How much damage will the explosion do when you die.
killsToExplode = 5, -- If you have 5 kills or more you will explode on death if explodeOnDeath is true.
bomb_area = {5, 5}, -- How many sqms will the bomb cover? default 5x5. x, y.
-- Replenish - Talkaction: !restore
useReplenish = true, -- true/false. If true: Will restore X health and X mana.
replenish_useCharges = true, -- true if you want to use charges on the skill, false if you want the skill to have unlimited charges.
replenish_healthAmount = math.random(350,700), -- How much health will be restored when used.
replenish_manaAmount = math.random(250,550), -- How much mana will be restored when used.
replenish_cooldown = 40, -- How long you have to wait until you can use it again, in seconds.
replenish_charges = 5, -- How many times you can restore your health and mana.
replenish_reqKills = 7, -- How many kills you need to be able to use !restore.
replenish_chargeStorage = 1002, -- Storage needed to store charges.
replenish_alreadyGiven = 1003, -- storage
replenish_onCooldown = 1004, -- storage
-- Immortality -- Talkaction: !immortal
useImmortality = true, -- true/false. If true: You can activate immortality, makes you invulnerable against incoming damage for X seconds.
immortal_broadcast = true, -- true/false. If true: The script will broadcast in the channel you specified in "channel" that a player used the immortality.
immortal_useEffect = true, -- true/false. If true: An effect will appear on the player who is immortal.
immortal_useCharges = true, -- true if you want to use charges on the skill, false if you want the skill to have unlimited charges.
immortal_effect = CONST_ME_HOLYAREA, -- If immortal_useEffect = true then you will get this effect on a immortal player every X seconds(scroll down to the global event to set how often)
immortal_reqKills = 10, -- How many kills you need to be able to activate immortality.
immortal_time = 25, -- How long you will be immortal, in seconds.
immortal_cooldown = 240, -- How long you must wait until you can make yourself immortal again, in seconds.
immortal_charges = 2, -- How many times you can use immortality. put false if you want infinite charges
immortal_chargeStorage = 1005, -- Storage for charges.
immortal_storageActive = 1006, -- Storage when you are immortal
immortal_alreadyGiven = 1007, -- storage
immortal_onCooldown = 1008, -- storage
-- Invisibilty - Talkaction: !stealth
useInvisibility = true, -- true/false. If true: Will make you invisible for X seconds. Invisible to EVERYTHING, even players.
invisible_broadcast = true, -- true/false. If true: Will broadcast in the channel you specified in "channel" that a player used the Invisiblity skill.
invisible_useCharges = true, -- true if you want to use charges on the skill, false if you want the skill to have unlimited charges.
invisible_reqKills = 10, -- How many kills you need to be able to use the invisibility skill.
invisible_time = 25, -- How long you will be invisible, in seconds.
invisible_charges = 2, -- How many times you can make yourself invisible.
invisible_cooldown = 180, -- How long you will have to wait until you can use the invisibility skill again.
invisible_timeStorage = 1009, -- storage
invisible_chargeStorage = 1010, -- storage
invisible_alreadyGiven = 1011, -- storage
invisible_onCooldown = 1012, -- storage
invisible_storageActive = 1013, -- storage
}