@Cykotitan
Help me... i am testing it and no receive console errors... but my monster doesn't loot nothing...
rats, dragons, rotworms, monster with no bag on loot!! not give me anything!!
TFS 0.4_DEV
NOTE: It doesn't send loot message
EDIT: 100% Working...
How to make the item received in quest could be epic... legendary or rare? thx
interferes with my lootrate in config.xmlextra_loot_key = 123 --: optional storage for higher loot rate
That's not possible, he feeds off of supporting people. We need meat and he needs to help people!Cykotitan, you're too good at Lua to be sitting around helping newbies all day. That's all I've seen you do over the years.
I'm not saying, "stop helping", but make a server or something!
Thx for help me televolt, but that still not what i need ;S
i have other upg system, and that isnt working what i want (i have 3 items to upg, one can upg to lv3, second to lv 6, and third to lvl 11). When i try do that with mock system, isnt working :S
So i need changes for my script
Wklej.to - po prostu wklej to! - paste: YX0Iu
Someone can help?
local level = upgrading.getLevel(itemEx.uid) ;
do
getItem.name = getItemAttribute(itemEx.uid, "name") ;
local nameLength = string.len(getItem.name) ;
local trim = 3 ;
if level >= 10 then ( trim = trim + 1 ) ; end ;
if level >= 100 then ( trim = trim + 1 ) ; end ;
getItem.name = string.sub(getItem.name, 1, ( nameLength - trim )) ;
end ;
if (level < #conf["level"]) then
addEvent(dropLoot, [COLOR="#FF0000"][B]0[/B][/COLOR], getThingPos(target), v, s == -1 and rate or s, getCreatureMaster(target), cid, target)