TomCrusher
Jeg er ingenting
Hello, I go to advance in written my scripts into MOD and here you have Full work Inquisition Quest on to TFS 0.3.5pl1!
You need to add into monsters script after </flags> this one:
and put into "mods" this:
Requested version to TFS 0.4!!!
and call it "inquisition.xml
afc you must change a destination of teleport and place to create, you must also have a map and changing unicueid of chests!
rep++ if I helped!
You need to add into monsters script after </flags> this one:
PHP:
<script>
<event name="Inquisition"/>
</script>
and put into "mods" this:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Inquisition"
version="1.0" author="Tommy" contact="[email protected]" enabled="yes">
<event type="login" name="inquisitionRegister" event="script"><![CDATA[
function onLogin(cid)
registerCreatureEvent(cid, "Inquisition")
return true
end]]></event>
<event type="kill" name="Inquisition" event="script"><![CDATA[
local config = {
message = "Go into the teleporter in 3 minutes, else it will disappear.",
timeToRemove = 180, -- seconds
teleportId = 1387,
bosses = { -- Monster Name, Teleport To Position, Teleport Position
["Ushuriel"] = { { x=1158, y=2199, z=6 }, { x=1102, y=2219, z=5, stackpos=1 } },
["Annihilon"] = { { x=1250, y=2302, z=5 }, { x=1192, y=2219, z=5, stackpos=1 } },
["Hellgorak"] = { { x=1133, y=2156, z=5 }, { x=1197, y=2261, z=5, stackpos=1 } },
["Madareth"] = { { x=1177, y=2144, z=5 }, { x=1117, y=2259, z=5, stackpos=1 } },
["Zugurosh"] = { { x=1050, y=2210, z=6 }, { x=1154, y=2218, z=5, stackpos=1 } },
["Latrivan"] = { { x=1069, y=2313, z=6 }, { x=1152, y=2259, z=5, stackpos=1 } }
}
}
local function removal(position)
if getThingfromPos(position).itemid == config.teleportId then
doRemoveItem(getThingfromPos(position).uid)
end
return TRUE
end
function onKill(cid, target, lastHit)
if lastHit == true then
local position = getCreaturePosition(target)
for name, pos in pairs(config.bosses) do
if name == getCreatureName(target) then
teleport = doCreateTeleport(config.teleportId, pos[1], pos[2])
doCreatureSay(cid, config.message, TALKTYPE_ORANGE_1)
addEvent(removal, config.timeToRemove * 1000, pos[2])
doSendMagicEffect(pos[2], 10)
end
end
end
return TRUE
end]]></event>
<action fromuid="14000" touid="14011" event="script"><![CDATA[
local storage = 50301
local inquisitionRewards = {
[14000] = 8890, --a robe of the underworld
[14001] = 8918, --a spellbook of dark mysteries
[14002] = 8881, --a fireborn giant armor
[14003] = 8888, --a master archer's armor
[14004] = 8851, --a royal crossbow
[14005] = 7435, --an executioner
[14006] = 8929, --the stomper
[14007] = 7417, --a runed sword
[14008] = 8854, --a warsinger bow
[14009] = 8903, --a spellbook of lost souls
[14010] = 2508, --a mystical armor
[14011] = 8905 --a rainbow shield
}
if inquisitionRewards[item.uid] then
if getPlayerStorageValue(cid, storage) < 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found " .. getItemArticleById(inquisitionRewards[item.uid]) .. " " .. getItemNameById(inquisitionRewards[item.uid]) .. ".")
doPlayerAddItem(cid, inquisitionRewards[item.uid], 1)
setPlayerStorageValue(cid, storage, 1)
addPlayerRep(cid, 5, TEXTCOLOR_LIGHTBLUE)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
end
return true
]]></action>
</mod>
Requested version to TFS 0.4!!!
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Inquisition"
version="2.0" author="Tommy" contact="[email protected]" enabled="yes">
<config name="inqusitionFunctions"><![CDATA[
config = {
message = "Go into the teleporter in 3 minutes, else it will disappear.",
timeToRemove = 180, -- seconds
teleportId = 1387,
MonStor = 48000,
bosses = { -- Monster Name, Teleport To Position, Teleport Position, UID
["Ushuriel"] = { ptp={ x=3068, y=1784, z=13}, pp={ x=3175, y=1728, z=11, stackpos=1 }, uid=49100 },
["Annihilon"] = { ptp={ x=1244, y=1297, z=12 }, pp={ x=1187, y=1198, z=12, stackpos=1 }, uid=49200 },
["Hellgorak"] = { ptp={ x=1067, y=1307, z=13 }, pp={ x=1192, y=1240, z=12, stackpos=1 }, uid=49300 },
["Madareth"] = { ptp={ x=1045, y=1130, z=13}, pp={ x=1111, y=1240, z=12, stackpos=1 }, uid=49400 },
["Zugurosh"] = { ptp={ x=1126, y=1151, z=12 }, pp={ x=1149, y=1213, z=12, stackpos=1 }, uid=49500 },
["Latrivan"] = { ptp={ x=1153, y=1196, z=13}, pp={ x=1147, y=1244, z=12, stackpos=1 }, uid=49600 }
}
}
function removal(position)
if getThingfromPos(position).itemid == config.teleportId then
doRemoveItem(getThingfromPos(position).uid)
end
return TRUE
end]]></config>
<event type="login" name="inquisitionRegister" event="script"><![CDATA[
domodlib('inqusitionFunctions')
function onLogin(cid)
registerCreatureEvent(cid, "Inquisition")
return true
end]]></event>
<event type="kill" name="Inquisition" event="script"><![CDATA[
function onKill(cid, target, lastHit)
if(config.bosses[getCreatureName(target)]) then
local t = config.bosses[getCreatureName(target)]
local teleport = doCreateTeleport(config.teleportId, t.ptp, t.pp)
local position = t.pp
doItemSetAttribute(teleport, "uid", t.uid)
doCreatureSay(cid, config.message, TALKTYPE_ORANGE_1)
addEvent(removal, config.timeToRemove * 1000, position)
end
return TRUE
end]]></event>
<action fromuid="1301" touid="1311" event="script"><![CDATA[
domodlib('inqusitionFunctions')
local storage = 50301
local inquisitionRewards = {
[1300] = 8890, --a robe of the underworld
[1301] = 8918, --a spellbook of dark mysteries
[1302] = 8881, --a fireborn giant armor
[1303] = 8888, --a master archer's armor
[1304] = 8851, --a royal crossbow
[1305] = 7435, --an executioner
[1306] = 8929, --the stomper
[1307] = 7417, --a runed sword
[1308] = 8854, --a warsinger bow
[1309] = 8903, --a spellbook of lost souls
[1310] = 2508, --a mystical armor
[1311] = 8905 --a rainbow shield
}
if inquisitionRewards[item.uid] then
if getPlayerStorageValue(cid, storage) < 1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found " .. getItemArticleById(inquisitionRewards[item.uid]) .. " " .. getItemNameById(inquisitionRewards[item.uid]) .. ".")
doPlayerAddItem(cid, inquisitionRewards[item.uid], 1)
setPlayerStorageValue(cid, storage, 1)
addPlayerRep(cid, 5, TEXTCOLOR_LIGHTBLUE)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
end
return true
]]></action>
</mod>
and call it "inquisition.xml
afc you must change a destination of teleport and place to create, you must also have a map and changing unicueid of chests!
rep++ if I helped!
Last edited: