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Monster Loot

chaotical

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I want to make a monster that drops 6 items (a,b,c,d,e,f). How can I make it in the monster's xml to make it drop only 1 out of 6 ? I want it to have equal chance for any of the six items, but only 1 can drop at one kill. Is this possible?
 
It all depends if you want to edit your sources or make an onDeath/onKill lua creaturescript that adds the desired item on the corpse.
 
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