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C++ Monsters Levels TFS 1.3

Dreww

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Feature - [TFS 1.2] Monster Levels
Since i don't wanna make more posts in the same thread ill upload here the problems.
I got this while compiling
4557d16df6f3f36a2adfdccdef406ea8.png

Monsters.cpp(229):
C++:
auto itemList = createLootItem(*it, bonus);

Monster.cpp(57):
C++:
float multiplier = g_config.getFloat(ConfigManager::RATE_MONSTER_HEALTH);

And the monsters don't have the [Lv X] tag

Also have this problem tho:
1b52fb04931331ffdb97bbf8d2e79d4b.png

But when i kill the monst
10f2a821b1e7edfb3b62855d4f2c0ed7.png

Monster lvl change?¿

Thanks in advance!
 
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