Feature - [TFS 1.2] Monster Levels
Since i don't wanna make more posts in the same thread ill upload here the problems.
I got this while compiling
Monsters.cpp(229):
Monster.cpp(57):
And the monsters don't have the [Lv X] tag
Also have this problem tho:
But when i kill the monst
Monster lvl change?¿
Thanks in advance!
Since i don't wanna make more posts in the same thread ill upload here the problems.
I got this while compiling
Monsters.cpp(229):
C++:
auto itemList = createLootItem(*it, bonus);
Monster.cpp(57):
C++:
float multiplier = g_config.getFloat(ConfigManager::RATE_MONSTER_HEALTH);
And the monsters don't have the [Lv X] tag
Also have this problem tho:
But when i kill the monst
Monster lvl change?¿
Thanks in advance!