Joriku
Working in the mines, need something?
[Tested with 13.21 Canary, running 13.22]
Hi,
wrote a basic multi-chest script which allows you to use the same chest in two different areas. Yes, this is a basic script..
So how it works:
You can now use the same chest, checking the same storage value as the other. So you can find the chest in multiple areas which can only be used once.

Installation Guide:
(Put the script into data/scripts/actions or otservbr-data/scripts/actions)
1) Put two chests onto the ground.
2) Put action id: 2000 in both chests.
3) Input 2551 and 2552 unique id's onto the chests.
4) change the storage value or use it as is, keep in mind. You can only use one storage and unique id at a time.
5) change the reward or add more rewards.
Feedback and ideas are more then welcome!
Hi,
wrote a basic multi-chest script which allows you to use the same chest in two different areas. Yes, this is a basic script..
So how it works:
You can now use the same chest, checking the same storage value as the other. So you can find the chest in multiple areas which can only be used once.

Installation Guide:
(Put the script into data/scripts/actions or otservbr-data/scripts/actions)
1) Put two chests onto the ground.
2) Put action id: 2000 in both chests.
3) Input 2551 and 2552 unique id's onto the chests.
4) change the storage value or use it as is, keep in mind. You can only use one storage and unique id at a time.
5) change the reward or add more rewards.
LUA:
local action = Action()
-- configurations
local config = {
chestId = 2472, -- Id of chest, {chestid, secondchestid},
storage = 2551, -- storage value
reward = {3043}, -- 3043, crystal coin
}
function action.onUse(player, item, fromPosition, target, toPosition, isHotkey)
-- Check if item is a chest of id and storage value is not set
if item:getId() == config.chestId and player:getStorageValue(config.storage) < 1 then
player:setStorageValue(config.storage, 1)
player:addItem(config.reward[1]) -- Give player item from reward
player:sendCancelMessage("You've found " .. config.reward[1])
player:getPosition():sendMagicEffect(CONST_ME_BIGCLOUDS)
print("Found reward")
elseif player:getStorageValue(config.storage) == 1 then -- Storage exists
player:sendCancelMessage("Sorry, you cannot claim this chest twice.")
player:getPosition():sendMagicEffect(CONST_ME_POFF)
print("elseif message")
else -- Something else
player:sendCancelMessage("Something went wrong, please. Contact an administrator regarding your actions.")
print("Error, chest did not work.. [RandomChestScript]")
end
return true
end
action:uid(2551, 2552) -- Allows two creates to use this script
action:register()
Feedback and ideas are more then welcome!