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Lua Multiple onTime events

Decent60

My peanut
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Feb 28, 2008
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Is there a way to create multiple addEvent(onTime) events?
Currently I use one for my Jail rune and now I am creating a complex system what I want the switches (individually) to reset after a certain time period. I did a test run with one of them, it worked great, except for when it came to the timer, it was trying to run both my rune script and my lever script and it conflicted, thus not doing either.
Anyone got a suggestion to make for this?

First one looks like this:
addEvent(onTime,30*60*1000,a)
Second one:
addEvent(onTime,2*60*1000,lvr)
 
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